From f7b69d36a2de4418141df593a41364383a645f28 Mon Sep 17 00:00:00 2001 From: terencehill Date: Wed, 17 Jun 2020 22:13:39 +0200 Subject: [PATCH] Fix g_freezetag_revive_auto_reducible not working as the description says --- qcsrc/common/gamemodes/gamemode/freezetag/sv_freezetag.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/common/gamemodes/gamemode/freezetag/sv_freezetag.qc b/qcsrc/common/gamemodes/gamemode/freezetag/sv_freezetag.qc index 92204c0c6..fbd8262af 100644 --- a/qcsrc/common/gamemodes/gamemode/freezetag/sv_freezetag.qc +++ b/qcsrc/common/gamemodes/gamemode/freezetag/sv_freezetag.qc @@ -470,7 +470,7 @@ MUTATOR_HOOKFUNCTION(ft, Damage_Calculate) && autocvar_g_freezetag_frozen_maxtime > 0 && autocvar_g_freezetag_revive_auto) { float t = 0; - if ((autocvar_g_freezetag_revive_auto_reducible > 0 || DIFF_TEAM(frag_attacker, frag_target)) + if ((autocvar_g_freezetag_revive_auto_reducible < 0 || DIFF_TEAM(frag_attacker, frag_target)) && frag_target.freezetag_frozen_timeout > time) { if (fabs(autocvar_g_freezetag_revive_auto_reducible) == 1) -- 2.39.2