From f738d7830f4132cd07e18c208c9eee17e27f6df5 Mon Sep 17 00:00:00 2001 From: Samual Lenks Date: Sun, 26 Jan 2014 23:49:17 -0500 Subject: [PATCH] Add cl_matchcount counter which counts the number of endmatches have been seen --- gamemodes.cfg | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/gamemodes.cfg b/gamemodes.cfg index a44b83ad5..3e9edeef1 100644 --- a/gamemodes.cfg +++ b/gamemodes.cfg @@ -18,6 +18,7 @@ alias asay_drop "say_team (%l) dropped %w ; impulse 17" // ================= // gamestart hooks // ================= +seta cl_matchcount 0 // incremented by cl_hook_gameend and used by playerstats to know when to alias _cl_hook_gamestart "set _cl_hook_gametype $1; _cl_hook_gamestart_stage2" alias _cl_hook_gamestart_stage2 "cl_hook_gamestart_all; cl_hook_gamestart_${_cl_hook_gametype}" alias cl_hook_gamestart_all @@ -37,7 +38,7 @@ alias cl_hook_gamestart_cts alias cl_hook_gamestart_ka alias cl_hook_gamestart_ft alias cl_hook_gamestart_inv -alias cl_hook_gameend +alias cl_hook_gameend "rpn /cl_matchcount dup load 1 + =" // increase match count every time a game ends alias cl_hook_activeweapon alias _sv_hook_gamestart "set _sv_hook_gametype $1; _sv_hook_gamestart_stage2" -- 2.39.2