From f703c1864737c839da13cd71a73c6c143af5c50f Mon Sep 17 00:00:00 2001 From: Mirio Date: Sat, 8 Jan 2011 01:50:00 +0000 Subject: [PATCH] (Commit created by redmine exporter script from page "Freeze_Tag" version 2) --- Freeze_Tag.textile | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) diff --git a/Freeze_Tag.textile b/Freeze_Tag.textile index 1c98e32..b3da852 100644 --- a/Freeze_Tag.textile +++ b/Freeze_Tag.textile @@ -2,7 +2,12 @@ h1. Freeze Tag h2. Object of the Game - +Freeze Tag is basically like TDM, with 2 teams (red & blue). But instead of fragging your enemies – you freeze them into an ice cube. Once a team is 100% frozen the other team gets 1 point (10 to win). But (!): Frozen players can be unfrozen (“revived”). + +How To: + +- Freeze an enemy? Just shoot at him until he is frozen (its similar to a frag). +- Revive a teammate? Stand close to a frozen teammate for some seconds (it shows for how long you need to stay). h2. Map Entities @@ -10,7 +15,9 @@ h2. Map Entities h2. Helpful Hints and Tips -* +- Some maps can contain powerups like “Strength” or “Shield” (which usually spawn every 2 minutes). They can be useful tools to win a match! +- Binds are very useful again to coordinate the team. +- You can freeze (or get frozen) in e.g. lava too! Also if you fall into space you will respawn frozen. h2. List of Demos and Videos -- 2.39.2