From f68329e13a1edf9047072ffc5f8e655d2949bb21 Mon Sep 17 00:00:00 2001
From: Samual Lenks <samual@xonotic.org>
Date: Sat, 23 Feb 2013 17:26:38 -0500
Subject: [PATCH] All suicides/self deaths/accidents should be spree_lost

---
 qcsrc/common/notifications.qh | 104 +++++++++++++++++-----------------
 1 file changed, 52 insertions(+), 52 deletions(-)

diff --git a/qcsrc/common/notifications.qh b/qcsrc/common/notifications.qh
index b4dd6fc851..8f39a6cff4 100644
--- a/qcsrc/common/notifications.qh
+++ b/qcsrc/common/notifications.qh
@@ -166,43 +166,43 @@ void Send_CSQC_Centerprint_Generic(entity e, float id, string s, float duration,
 	MULTITEAM_INFO(1, INFO_CTF_CAPTURE_BROKEN_, 2,			2, 2, "s1 f1p2dec s2 f2p2dec", "s1",	"notify_%s_captured",	_("^BG%s^BG captured the ^TC^TT^BG flag in ^F1%s^BG seconds, breaking ^BG%s^BG's previous record of ^F2%s^BG seconds\n"), "") \
 	MULTITEAM_INFO(1, INFO_CTF_CAPTURE_UNBROKEN_, 2,		2, 2, "s1 f1p2dec s2 f2p2dec", "s1",	"notify_%s_captured",	_("^BG%s^BG captured the ^TC^TT^BG flag in ^F2%s^BG seconds, failing to break ^BG%s^BG's previous record of ^F1%s^BG seconds\n"), "") \
 	MULTITEAM_INFO(1, INFO_DEATH_TEAMKILL_, 4,				2, 1, "s1 s2 spree_end", "s2 s1",		"notify_teamkill_%s",	_("^BG%s^K1 was betrayed by ^BG%s^K1%s\n"), "") \
-	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_CUSTOM,				2, 1, "s1 s2 spree_end", "s1",			"notify_void",			_("^BG%s^K1 %s^K1%s\n"), "") \
-	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_GENERIC,				1, 1, "s1 spree_end", "s1",				"notify_selfkill",		_("^BG%s^K1 died%s\n"), "") \
-	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VOID,					1, 1, "s1 spree_end", "s1",				"notify_void",			_("^BG%s^K1 was in the wrong place%s\n"), "") \
-	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_SUICIDE,				1, 1, "s1 spree_end", "s1",				"notify_selfkill",		_("^BG%s^K1 couldn't take it anymore%s\n"), "") \
-	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_NOAMMO,				1, 1, "s1 spree_end", "s1",				"notify_outofammo",		_("^BG%s^K1 died%s. What's the point of living without ammo?\n"), _("^BG%s^K1 ran out of ammo%s\n")) \
-	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_ROT,					1, 1, "s1 spree_end", "s1",				"notify_death",			_("^BG%s^K1 rotted away%s\n"), "") \
-	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_CAMP,					1, 1, "s1 spree_end", "s1",				"notify_camping",		_("^BG%s^K1 thought they found a nice camping ground%s\n"), "") \
-	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_BETRAYAL,				1, 1, "s1 spree_end", "s1",				"notify_teamkill_red",	_("^BG%s^K1 became enemies with the Lord of Teamplay%s\n"), "") \
+	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_CUSTOM,				2, 1, "s1 s2 spree_lost", "s1",			"notify_void",			_("^BG%s^K1 %s^K1%s\n"), "") \
+	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_GENERIC,				1, 1, "s1 spree_lost", "s1",				"notify_selfkill",		_("^BG%s^K1 died%s\n"), "") \
+	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VOID,					1, 1, "s1 spree_lost", "s1",				"notify_void",			_("^BG%s^K1 was in the wrong place%s\n"), "") \
+	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_SUICIDE,				1, 1, "s1 spree_lost", "s1",				"notify_selfkill",		_("^BG%s^K1 couldn't take it anymore%s\n"), "") \
+	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_NOAMMO,				1, 1, "s1 spree_lost", "s1",				"notify_outofammo",		_("^BG%s^K1 died%s. What's the point of living without ammo?\n"), _("^BG%s^K1 ran out of ammo%s\n")) \
+	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_ROT,					1, 1, "s1 spree_lost", "s1",				"notify_death",			_("^BG%s^K1 rotted away%s\n"), "") \
+	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_CAMP,					1, 1, "s1 spree_lost", "s1",				"notify_camping",		_("^BG%s^K1 thought they found a nice camping ground%s\n"), "") \
+	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_BETRAYAL,				1, 1, "s1 spree_lost", "s1",				"notify_teamkill_red",	_("^BG%s^K1 became enemies with the Lord of Teamplay%s\n"), "") \
 	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TEAMCHANGE,			1, 1, "s1 death_team", "",				"",						_("^BG%s^K1 switched to the %s\n"), "") \
 	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_AUTOTEAMCHANGE,		1, 1, "s1 death_team", "",				"",						_("^BG%s^K1 was moved into the %s\n"), "") \
-	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_FALL,					1, 1, "s1 spree_end", "s1",				"notify_fall",			_("^BG%s^K1 hit the ground with a crunch%s\n"), _("^BG%s^K1 hit the ground with a bit too much force%s\n")) \
-	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_DROWN,				1, 1, "s1 spree_end", "s1",				"notify_water",			_("^BG%s^K1 couldn't catch their breath%s\n"), _("^BG%s^K1 was in the water for too long%s\n")) \
-	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_FIRE,					1, 1, "s1 spree_end", "s1",				"notify_death",			_("^BG%s^K1 became a bit too crispy%s\n"), _("^BG%s^K1 felt a little hot%s\n")) \
-	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_LAVA,					1, 1, "s1 spree_end", "s1",				"notify_lava",			_("^BG%s^K1 turned into hot slag%s\n"), _("^BG%s^K1 found a hot place%s\n")) \
-	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_SLIME,				1, 1, "s1 spree_end", "s1",				"notify_slime",			_("^BG%s^K1 was slimed%s\n"), "") \
-	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_SHOOTING_STAR,		1, 1, "s1 spree_end", "s1",				"notify_shootingstar",	_("^BG%s^K1 became a shooting star%s\n"), "") \
-	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_SWAMP,				1, 1, "s1 spree_end", "s1",				"notify_slime",			_("^BG%s^K1 is now preserved for centuries to come%s\n"), "") \
-	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_CHEAT,				1, 1, "s1 spree_end", "s1",				"notify_selfkill",		_("^BG%s^K1 unfairly eliminated themself%s\n"), "") \
-	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TOUCHEXPLODE,			1, 1, "s1 spree_end", "s1",				"notify_death",			_("^BG%s^K1 died in an accident%s\n"), "") \
-	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET, 				1, 1, "s1 spree_end", "s1",				"notify_death",			_("^BG%s^K1 ran into a turret%s\n"), "") \
-	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_EWHEEL,		1, 1, "s1 spree_end", "s1",				"notify_death",			_("^BG%s^K1 was blasted away by an eWheel turret%s\n"), "") \
-	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_FLAC,			1, 1, "s1 spree_end", "s1",				"notify_death",			_("^BG%s^K1 got caught up in the FLAC turret fire%s\n"), "") \
-	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_MACHINEGUN,	1, 1, "s1 spree_end", "s1",				"notify_death",			_("^BG%s^K1 was riddled full of holes by a Machinegun turret%s\n"), "") \
-	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_WALK_GUN,		1, 1, "s1 spree_end", "s1",				"notify_death",			_("^BG%s^K1 got served a lead enrichment by a Walker turret%s\n"), "") \
-	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_WALK_MEELE,	1, 1, "s1 spree_end", "s1",				"notify_death",			_("^BG%s^K1 was impaled by a Walker turret%s\n"), "") \
-	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_WALK_ROCKET,	1, 1, "s1 spree_end", "s1",				"notify_death",			_("^BG%s^K1 was blasted away by a Walker turret%s\n"), "") \
-	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_HELLION,		1, 1, "s1 spree_end", "s1",				"notify_death",			_("^BG%s^K1 was blasted away by a Hellion turret%s\n"), "") \
-	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_HK,			1, 1, "s1 spree_end", "s1",				"notify_death",			_("^BG%s^K1 could not hide from the Hunter turret%s\n"), "") \
-	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_MLRS,			1, 1, "s1 spree_end", "s1",				"notify_death",			_("^BG%s^K1 got turned into smoldering gibs by an MLRS turret%s\n"), "") \
-	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_PLASMA,		1, 1, "s1 spree_end", "s1",				"notify_death",			_("^BG%s^K1 got served some superheated plasma from a turret%s\n"), "") \
-	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_PHASER,		1, 1, "s1 spree_end", "s1",				"notify_death",			_("^BG%s^K1 was phased out by a turret%s\n"), "") \
-	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_TESLA,			1, 1, "s1 spree_end", "s1",				"notify_death",			_("^BG%s^K1 was electrocuted by a Tesla turret%s\n"), "") \
-	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VH_CRUSH,				1, 1, "s1 spree_end", "s1",				"notify_death",			_("^BG%s^K1 was crushed by a vehicle%s\n"), "") \
-	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VH_SPID_DEATH,		1, 1, "s1 spree_end", "s1",				"notify_death",			_("^BG%s^K1 got caught in the blast of a Spiderbot explosion%s\n"), "") \
-	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VH_WAKI_DEATH,		1, 1, "s1 spree_end", "s1",				"notify_death",			_("^BG%s^K1 got caught in the blast of a Racer explosion%s\n"), "") \
-	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VH_RAPT_DEATH,		1, 1, "s1 spree_end", "s1",				"notify_death",			_("^BG%s^K1 got caught in the blast of a Raptor explosion%s\n"), "") \
-	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VH_BUMB_DEATH,		1, 1, "s1 spree_end", "s1",				"notify_death",			_("^BG%s^K1 got caught in the blast of a Bumblebee explosion%s\n"), "") \
+	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_FALL,					1, 1, "s1 spree_lost", "s1",				"notify_fall",			_("^BG%s^K1 hit the ground with a crunch%s\n"), _("^BG%s^K1 hit the ground with a bit too much force%s\n")) \
+	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_DROWN,				1, 1, "s1 spree_lost", "s1",				"notify_water",			_("^BG%s^K1 couldn't catch their breath%s\n"), _("^BG%s^K1 was in the water for too long%s\n")) \
+	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_FIRE,					1, 1, "s1 spree_lost", "s1",				"notify_death",			_("^BG%s^K1 became a bit too crispy%s\n"), _("^BG%s^K1 felt a little hot%s\n")) \
+	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_LAVA,					1, 1, "s1 spree_lost", "s1",				"notify_lava",			_("^BG%s^K1 turned into hot slag%s\n"), _("^BG%s^K1 found a hot place%s\n")) \
+	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_SLIME,				1, 1, "s1 spree_lost", "s1",				"notify_slime",			_("^BG%s^K1 was slimed%s\n"), "") \
+	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_SHOOTING_STAR,		1, 1, "s1 spree_lost", "s1",				"notify_shootingstar",	_("^BG%s^K1 became a shooting star%s\n"), "") \
+	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_SWAMP,				1, 1, "s1 spree_lost", "s1",				"notify_slime",			_("^BG%s^K1 is now preserved for centuries to come%s\n"), "") \
+	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_CHEAT,				1, 1, "s1 spree_lost", "s1",				"notify_selfkill",		_("^BG%s^K1 unfairly eliminated themself%s\n"), "") \
+	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TOUCHEXPLODE,			1, 1, "s1 spree_lost", "s1",				"notify_death",			_("^BG%s^K1 died in an accident%s\n"), "") \
+	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET, 				1, 1, "s1 spree_lost", "s1",				"notify_death",			_("^BG%s^K1 ran into a turret%s\n"), "") \
+	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_EWHEEL,		1, 1, "s1 spree_lost", "s1",				"notify_death",			_("^BG%s^K1 was blasted away by an eWheel turret%s\n"), "") \
+	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_FLAC,			1, 1, "s1 spree_lost", "s1",				"notify_death",			_("^BG%s^K1 got caught up in the FLAC turret fire%s\n"), "") \
+	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_MACHINEGUN,	1, 1, "s1 spree_lost", "s1",				"notify_death",			_("^BG%s^K1 was riddled full of holes by a Machinegun turret%s\n"), "") \
+	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_WALK_GUN,		1, 1, "s1 spree_lost", "s1",				"notify_death",			_("^BG%s^K1 got served a lead enrichment by a Walker turret%s\n"), "") \
+	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_WALK_MEELE,	1, 1, "s1 spree_lost", "s1",				"notify_death",			_("^BG%s^K1 was impaled by a Walker turret%s\n"), "") \
+	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_WALK_ROCKET,	1, 1, "s1 spree_lost", "s1",				"notify_death",			_("^BG%s^K1 was blasted away by a Walker turret%s\n"), "") \
+	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_HELLION,		1, 1, "s1 spree_lost", "s1",				"notify_death",			_("^BG%s^K1 was blasted away by a Hellion turret%s\n"), "") \
+	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_HK,			1, 1, "s1 spree_lost", "s1",				"notify_death",			_("^BG%s^K1 could not hide from the Hunter turret%s\n"), "") \
+	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_MLRS,			1, 1, "s1 spree_lost", "s1",				"notify_death",			_("^BG%s^K1 got turned into smoldering gibs by an MLRS turret%s\n"), "") \
+	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_PLASMA,		1, 1, "s1 spree_lost", "s1",				"notify_death",			_("^BG%s^K1 got served some superheated plasma from a turret%s\n"), "") \
+	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_PHASER,		1, 1, "s1 spree_lost", "s1",				"notify_death",			_("^BG%s^K1 was phased out by a turret%s\n"), "") \
+	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_TESLA,			1, 1, "s1 spree_lost", "s1",				"notify_death",			_("^BG%s^K1 was electrocuted by a Tesla turret%s\n"), "") \
+	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VH_CRUSH,				1, 1, "s1 spree_lost", "s1",				"notify_death",			_("^BG%s^K1 was crushed by a vehicle%s\n"), "") \
+	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VH_SPID_DEATH,		1, 1, "s1 spree_lost", "s1",				"notify_death",			_("^BG%s^K1 got caught in the blast of a Spiderbot explosion%s\n"), "") \
+	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VH_WAKI_DEATH,		1, 1, "s1 spree_lost", "s1",				"notify_death",			_("^BG%s^K1 got caught in the blast of a Racer explosion%s\n"), "") \
+	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VH_RAPT_DEATH,		1, 1, "s1 spree_lost", "s1",				"notify_death",			_("^BG%s^K1 got caught in the blast of a Raptor explosion%s\n"), "") \
+	MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VH_BUMB_DEATH,		1, 1, "s1 spree_lost", "s1",				"notify_death",			_("^BG%s^K1 got caught in the blast of a Bumblebee explosion%s\n"), "") \
 	MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_TELEFRAG,			2, 2, "spree_inf s1 s2 spree_end", "s2 s1",		"notify_telefrag",		_("^BG%s%s^K1 was telefragged by ^BG%s^K1%s\n"), _("^BG%s^K1 tried to occupy ^BG%s^K1's teleport destination space\n")) \
 	MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_FALL,				2, 2, "spree_inf s1 s2 spree_end", "s2 s1",		"notify_fall",			_("^BG%s%s^K1 was grounded by ^BG%s^K1%s\n"), "") \
 	MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_DROWN,				2, 2, "spree_inf s1 s2 spree_end", "s2 s1",		"notify_water",			_("^BG%s%s^K1 was drowned by ^BG%s^K1%s\n"), "") \
@@ -264,31 +264,31 @@ void Send_CSQC_Centerprint_Generic(entity e, float id, string s, float duration,
 	MSG_INFO_NOTIF(2, INFO_VERSION_OLD,						2, 0, "s1 s2", "",						"",						_("^F4NOTE: ^BGThe server is running ^F1Xonotic %s^BG, you have ^F2Xonotic %s\n"), "") \
 	MSG_INFO_NOTIF(2, INFO_VERSION_OUTDATED,				2, 0, "s1 s2", "",						"",						_("^F4NOTE: ^F1Xonotic %s^BG is out, and you still have ^F2Xonotic %s^BG - get the update from ^F3http://www.xonotic.org/^BG!\n"), "") \
 	MSG_INFO_NOTIF(1, INFO_WATERMARK,						1, 0, "s1", "",							"",						_("^F3SVQC Build information: ^F4%s\n"), "") \
-	MSG_INFO_NOTIF(1, INFO_WEAPON_THINKING_WITH_PORTALS,			1, 1, "s1 spree_end", "s1", 					"notify_selfkill", 			_("^BG%s^K1 is now thinking with portals%s\n"), "") \
-	MSG_INFO_NOTIF(1, INFO_WEAPON_CRYLINK_SUICIDE, 					1, 1, "s1 spree_end", "s1", 					"weaponcrylink", 			_("^BG%s^K1 felt the strong pull of their Crylink%s\n"), "") \
+	MSG_INFO_NOTIF(1, INFO_WEAPON_THINKING_WITH_PORTALS,			1, 1, "s1 spree_lost", "s1", 					"notify_selfkill", 			_("^BG%s^K1 is now thinking with portals%s\n"), "") \
+	MSG_INFO_NOTIF(1, INFO_WEAPON_CRYLINK_SUICIDE, 					1, 1, "s1 spree_lost", "s1", 					"weaponcrylink", 			_("^BG%s^K1 felt the strong pull of their Crylink%s\n"), "") \
 	MSG_INFO_NOTIF(1, INFO_WEAPON_CRYLINK_MURDER, 					2, 2, "spree_inf s1 s2 spree_end", "s2 s1", 	"weaponcrylink", 			_("^BG%s%s^K1 felt the strong pull of ^BG%s^K1's Crylink%s\n"), "") \
-	MSG_INFO_NOTIF(1, INFO_WEAPON_ELECTRO_SUICIDE_ORBS, 			1, 1, "s1 spree_end", "s1", 					"weaponelectro", 			_("^BG%s^K1 could not remember where they put their Electro plasma%s\n"), "") \
-	MSG_INFO_NOTIF(1, INFO_WEAPON_ELECTRO_SUICIDE_BOLT, 			1, 1, "s1 spree_end", "s1", 					"weaponelectro", 			_("^BG%s^K1 played with Electro plasma%s\n"), "") \
+	MSG_INFO_NOTIF(1, INFO_WEAPON_ELECTRO_SUICIDE_ORBS, 			1, 1, "s1 spree_lost", "s1", 					"weaponelectro", 			_("^BG%s^K1 could not remember where they put their Electro plasma%s\n"), "") \
+	MSG_INFO_NOTIF(1, INFO_WEAPON_ELECTRO_SUICIDE_BOLT, 			1, 1, "s1 spree_lost", "s1", 					"weaponelectro", 			_("^BG%s^K1 played with Electro plasma%s\n"), "") \
 	MSG_INFO_NOTIF(1, INFO_WEAPON_ELECTRO_MURDER_BOLT, 				2, 2, "spree_inf s1 s2 spree_end", "s2 s1", 	"weaponelectro", 			_("^BG%s%s^K1 was blasted by ^BG%s^K1's Electro bolt%s\n"), "") \
 	MSG_INFO_NOTIF(1, INFO_WEAPON_ELECTRO_MURDER_ORBS, 				2, 2, "spree_inf s1 s2 spree_end", "s2 s1", 	"weaponelectro", 			_("^BG%s%s^K1 got too close to ^BG%s^K1's Electro plasma%s\n"), "") \
 	MSG_INFO_NOTIF(1, INFO_WEAPON_ELECTRO_MURDER_COMBO, 			2, 2, "spree_inf s1 s2 spree_end", "s2 s1", 	"weaponelectro", 			_("^BG%s%s^K1 felt the electrifying air of ^BG%s^K1's Electro combo%s\n"), "") \
-	MSG_INFO_NOTIF(1, INFO_WEAPON_FIREBALL_SUICIDE_FIREMINE, 		1, 1, "s1 spree_end", "s1", 					"weaponfireball", 			_("^BG%s^K1 forgot about their firemine%s\n"), "") \
-	MSG_INFO_NOTIF(1, INFO_WEAPON_FIREBALL_SUICIDE_BLAST, 			1, 1, "s1 spree_end", "s1", 					"weaponfireball", 			_("^BG%s^K1 should have used a smaller gun%s\n"), "") \
+	MSG_INFO_NOTIF(1, INFO_WEAPON_FIREBALL_SUICIDE_FIREMINE, 		1, 1, "s1 spree_lost", "s1", 					"weaponfireball", 			_("^BG%s^K1 forgot about their firemine%s\n"), "") \
+	MSG_INFO_NOTIF(1, INFO_WEAPON_FIREBALL_SUICIDE_BLAST, 			1, 1, "s1 spree_lost", "s1", 					"weaponfireball", 			_("^BG%s^K1 should have used a smaller gun%s\n"), "") \
 	MSG_INFO_NOTIF(1, INFO_WEAPON_FIREBALL_MURDER_FIREMINE, 		2, 2, "spree_inf s1 s2 spree_end", "s2 s1", 	"weaponfireball", 			_("^BG%s%s^K1 got burnt by ^BG%s^K1's firemine%s\n"), "") \
 	MSG_INFO_NOTIF(1, INFO_WEAPON_FIREBALL_MURDER_BLAST, 			2, 2, "spree_inf s1 s2 spree_end", "s2 s1", 	"weaponfireball", 			_("^BG%s%s^K1 got too close to ^BG%s^K1's fireball%s\n"), "") \
-	MSG_INFO_NOTIF(1, INFO_WEAPON_MORTAR_SUICIDE_EXPLODE, 			1, 1, "s1 spree_end", "s1", 					"weapongrenadelauncher", 	_("^BG%s^K1 blew themself up with their own Mortar%s\n"), "") \
-	MSG_INFO_NOTIF(1, INFO_WEAPON_MORTAR_SUICIDE_BOUNCE, 			1, 1, "s1 spree_end", "s1", 					"weapongrenadelauncher", 	_("^BG%s^K1 didn't see their own Mortar grenade%s\n"), "") \
+	MSG_INFO_NOTIF(1, INFO_WEAPON_MORTAR_SUICIDE_EXPLODE, 			1, 1, "s1 spree_lost", "s1", 					"weapongrenadelauncher", 	_("^BG%s^K1 blew themself up with their own Mortar%s\n"), "") \
+	MSG_INFO_NOTIF(1, INFO_WEAPON_MORTAR_SUICIDE_BOUNCE, 			1, 1, "s1 spree_lost", "s1", 					"weapongrenadelauncher", 	_("^BG%s^K1 didn't see their own Mortar grenade%s\n"), "") \
 	MSG_INFO_NOTIF(1, INFO_WEAPON_MORTAR_MURDER_EXPLODE,	 		2, 2, "spree_inf s1 s2 spree_end", "s2 s1", 	"weapongrenadelauncher", 	_("^BG%s%s^K1 ate ^BG%s^K1's Mortar grenade%s\n"), "") \
 	MSG_INFO_NOTIF(1, INFO_WEAPON_MORTAR_MURDER_BOUNCE, 			2, 2, "spree_inf s1 s2 spree_end", "s2 s1", 	"weapongrenadelauncher", 	_("^BG%s%s^K1 got too close to ^BG%s^K1's Mortar grenade%s\n"), "") \
-	MSG_INFO_NOTIF(1, INFO_WEAPON_HAGAR_SUICIDE, 					1, 1, "s1 spree_end", "s1", 					"weaponhagar", 				_("^BG%s^K1 played with tiny Hagar rockets%s\n"), "") \
+	MSG_INFO_NOTIF(1, INFO_WEAPON_HAGAR_SUICIDE, 					1, 1, "s1 spree_lost", "s1", 					"weaponhagar", 				_("^BG%s^K1 played with tiny Hagar rockets%s\n"), "") \
 	MSG_INFO_NOTIF(1, INFO_WEAPON_HAGAR_MURDER_BURST, 				2, 2, "spree_inf s1 s2 spree_end", "s2 s1", 	"weaponhagar", 				_("^BG%s%s^K1 was pummeled by a burst of ^BG%s^K1's Hagar rockets%s\n"), "") \
 	MSG_INFO_NOTIF(1, INFO_WEAPON_HAGAR_MURDER_SPRAY, 				2, 2, "spree_inf s1 s2 spree_end", "s2 s1", 	"weaponhagar", 				_("^BG%s%s^K1 was pummeled by ^BG%s^K1's Hagar rockets%s\n"), "") \
-	MSG_INFO_NOTIF(1, INFO_WEAPON_HLAC_SUICIDE, 					1, 1, "s1 spree_end", "s1", 					"weaponhlac", 				_("^BG%s^K1 got a little jumpy with their HLAC%s\n"), "") \
+	MSG_INFO_NOTIF(1, INFO_WEAPON_HLAC_SUICIDE, 					1, 1, "s1 spree_lost", "s1", 					"weaponhlac", 				_("^BG%s^K1 got a little jumpy with their HLAC%s\n"), "") \
 	MSG_INFO_NOTIF(1, INFO_WEAPON_HLAC_MURDER, 						2, 2, "spree_inf s1 s2 spree_end", "s2 s1", 	"weaponhlac", 				_("^BG%s%s^K1 was cut down with ^BG%s^K1's HLAC%s\n"), "") \
 	MSG_INFO_NOTIF(1, INFO_WEAPON_HOOK_MURDER,						2, 2, "spree_inf s1 s2 spree_end", "s2 s1",		"weaponhook", 				_("^BG%s%s^K1 was caught in ^BG%s^K1's Hook gravity bomb%s\n"), "") \
-	MSG_INFO_NOTIF(1, INFO_WEAPON_LASER_SUICIDE, 					1, 1, "s1 spree_end", "s1", 					"weaponlaser", 				_("^BG%s^K1 shot themself to hell with their Laser%s\n"), "") \
+	MSG_INFO_NOTIF(1, INFO_WEAPON_LASER_SUICIDE, 					1, 1, "s1 spree_lost", "s1", 					"weaponlaser", 				_("^BG%s^K1 shot themself to hell with their Laser%s\n"), "") \
 	MSG_INFO_NOTIF(1, INFO_WEAPON_LASER_MURDER, 					2, 2, "spree_inf s1 s2 spree_end", "s2 s1", 	"weaponlaser", 				_("^BG%s%s^K1 was shot to death by ^BG%s^K1's Laser%s\n"), "") \
-	MSG_INFO_NOTIF(1, INFO_WEAPON_MINELAYER_SUICIDE, 				1, 1, "s1 spree_end", "s1", 					"weaponminelayer", 			_("^BG%s^K1 forgot about their mine%s\n"), "") \
+	MSG_INFO_NOTIF(1, INFO_WEAPON_MINELAYER_SUICIDE, 				1, 1, "s1 spree_lost", "s1", 					"weaponminelayer", 			_("^BG%s^K1 forgot about their mine%s\n"), "") \
 	MSG_INFO_NOTIF(1, INFO_WEAPON_MINELAYER_MURDER, 				2, 2, "spree_inf s1 s2 spree_end", "s2 s1", 	"weaponminelayer", 			_("^BG%s%s^K1 got too close to ^BG%s^K1's mine%s\n"), "") \
 	MSG_INFO_NOTIF(1, INFO_WEAPON_MINSTANEX_MURDER, 				2, 2, "spree_inf s1 s2 spree_end", "s2 s1", 	"weaponminstanex", 			_("^BG%s%s^K1 has been vaporized by ^BG%s^K1's Minstanex%s\n"), "") \
 	MSG_INFO_NOTIF(1, INFO_WEAPON_NEX_MURDER, 						2, 2, "spree_inf s1 s2 spree_end", "s2 s1", 	"weaponnex", 				_("^BG%s%s^K1 has been vaporized by ^BG%s^K1's Nex%s\n"), "") \
@@ -297,19 +297,19 @@ void Send_CSQC_Centerprint_Generic(entity e, float id, string s, float duration,
 	MSG_INFO_NOTIF(1, INFO_WEAPON_RIFLE_MURDER_PIERCING, 			2, 2, "spree_inf s1 s2 spree_end", "s2 s1", 	"weaponrifle", 				_("^BG%s%s^K1 failed to hide from ^BG%s^K1's Rifle%s\n"), "") \
 	MSG_INFO_NOTIF(1, INFO_WEAPON_RIFLE_MURDER, 					2, 2, "spree_inf s1 s2 spree_end", "s2 s1", 	"weaponrifle", 				_("^BG%s%s^K1 was sniped with a Rifle by ^BG%s^K1%s\n"), "") \
 	MSG_INFO_NOTIF(1, INFO_WEAPON_RIFLE_MURDER_HEADSHOT, 			2, 2, "spree_inf s1 s2 spree_end", "s2 s1", 	"notify_headshot", 			_("^BG%s%s^K1 was shot in the head with a Rifle by ^BG%s^K1%s\n"), "") \
-	MSG_INFO_NOTIF(1, INFO_WEAPON_ROCKETLAUNCHER_SUICIDE, 			1, 1, "s1 spree_end", "s1", 					"weaponrocketlauncher", 	_("^BG%s^K1 blew themself up with their Rocketlauncher%s\n"), "") \
+	MSG_INFO_NOTIF(1, INFO_WEAPON_ROCKETLAUNCHER_SUICIDE, 			1, 1, "s1 spree_lost", "s1", 					"weaponrocketlauncher", 	_("^BG%s^K1 blew themself up with their Rocketlauncher%s\n"), "") \
 	MSG_INFO_NOTIF(1, INFO_WEAPON_ROCKETLAUNCHER_MURDER_DIRECT, 	2, 2, "spree_inf s1 s2 spree_end", "s2 s1", 	"weaponrocketlauncher", 	_("^BG%s%s^K1 ate ^BG%s^K1's rocket%s\n"), "") \
 	MSG_INFO_NOTIF(1, INFO_WEAPON_ROCKETLAUNCHER_MURDER_SPLASH, 	2, 2, "spree_inf s1 s2 spree_end", "s2 s1", 	"weaponrocketlauncher", 	_("^BG%s%s^K1 got too close ^BG%s^K1's rocket%s\n"), "") \
-	MSG_INFO_NOTIF(1, INFO_WEAPON_SEEKER_SUICIDE, 					1, 1, "s1 spree_end", "s1", 					"weaponseeker", 			_("^BG%s^K1 played with tiny Seeker rockets%s\n"), "") \
+	MSG_INFO_NOTIF(1, INFO_WEAPON_SEEKER_SUICIDE, 					1, 1, "s1 spree_lost", "s1", 					"weaponseeker", 			_("^BG%s^K1 played with tiny Seeker rockets%s\n"), "") \
 	MSG_INFO_NOTIF(1, INFO_WEAPON_SEEKER_MURDER_TAG, 				2, 2, "spree_inf s1 s2 spree_end", "s2 s1", 	"weaponseeker", 			_("^BG%s%s^K1 was tagged by ^BG%s^K1's Seeker%s\n"), "") \
 	MSG_INFO_NOTIF(1, INFO_WEAPON_SEEKER_MURDER_SPRAY, 				2, 2, "spree_inf s1 s2 spree_end", "s2 s1", 	"weaponseeker", 			_("^BG%s%s^K1 was pummeled by ^BG%s^K1's Seeker rockets%s\n"), "") \
 	MSG_INFO_NOTIF(1, INFO_WEAPON_SHOTGUN_MURDER_SLAP, 				2, 2, "spree_inf s2 s1 spree_end", "s2 s1", 	"notify_melee_shotgun", 	_("^BG%s%s^K1 slapped ^BG%s^K1 around a bit with a large Shotgun%s\n"), "") \
 	MSG_INFO_NOTIF(1, INFO_WEAPON_SHOTGUN_MURDER, 					2, 2, "spree_inf s1 s2 spree_end", "s2 s1", 	"weaponshotgun", 			_("^BG%s%s^K1 was gunned down by ^BG%s^K1's Shotgun%s\n"), "") \
-	MSG_INFO_NOTIF(1, INFO_WEAPON_TUBA_SUICIDE, 					1, 1, "s1 spree_end", "s1", 					"weapontuba", 				_("^BG%s^K1 hurt their own ears with the @!#%%'n Tuba%s\n"), "") \
+	MSG_INFO_NOTIF(1, INFO_WEAPON_TUBA_SUICIDE, 					1, 1, "s1 spree_lost", "s1", 					"weapontuba", 				_("^BG%s^K1 hurt their own ears with the @!#%%'n Tuba%s\n"), "") \
 	MSG_INFO_NOTIF(1, INFO_WEAPON_TUBA_MURDER, 						2, 2, "spree_inf s1 s2 spree_end", "s2 s1", 	"weapontuba", 				_("^BG%s%s^K1 died of ^BG%s^K1's great playing on the @!#%%'n Tuba%s\n"), "") \
-	MSG_INFO_NOTIF(1, INFO_WEAPON_ACCORDEON_SUICIDE, 				1, 1, "s1 spree_end", "s1", 					"weapontuba", 				_("^BG%s^K1 hurt their own ears with the @!#%%'n Accordeon%s\n"), "") \
+	MSG_INFO_NOTIF(1, INFO_WEAPON_ACCORDEON_SUICIDE, 				1, 1, "s1 spree_lost", "s1", 					"weapontuba", 				_("^BG%s^K1 hurt their own ears with the @!#%%'n Accordeon%s\n"), "") \
 	MSG_INFO_NOTIF(1, INFO_WEAPON_ACCORDEON_MURDER, 				2, 2, "spree_inf s1 s2 spree_end", "s2 s1", 	"weapontuba", 				_("^BG%s%s^K1 died of ^BG%s^K1's great playing on the @!#%%'n Accordeon%s\n"), "") \
-	MSG_INFO_NOTIF(1, INFO_WEAPON_KLEINBOTTLE_SUICIDE, 				1, 1, "s1 spree_end", "s1", 					"weapontuba", 				_("^BG%s^K1 hurt their own ears with the @!#%%'n Klein Bottle%s\n"), "") \
+	MSG_INFO_NOTIF(1, INFO_WEAPON_KLEINBOTTLE_SUICIDE, 				1, 1, "s1 spree_lost", "s1", 					"weapontuba", 				_("^BG%s^K1 hurt their own ears with the @!#%%'n Klein Bottle%s\n"), "") \
 	MSG_INFO_NOTIF(1, INFO_WEAPON_KLEINBOTTLE_MURDER, 				2, 2, "spree_inf s1 s2 spree_end", "s2 s1", 	"weapontuba", 				_("^BG%s%s^K1 died of ^BG%s^K1's great playing on the @!#%%'n Klein Bottle%s\n"), "") \
 	MSG_INFO_NOTIF(1, INFO_WEAPON_UZI_MURDER_SNIPE, 				2, 2, "spree_inf s1 s2 spree_end", "s2 s1", 	"weaponuzi", 				_("^BG%s%s^K1 was sniped by ^BG%s^K1's Machine Gun%s\n"), "") \
 	MSG_INFO_NOTIF(1, INFO_WEAPON_UZI_MURDER_SPRAY, 				2, 2, "spree_inf s1 s2 spree_end", "s2 s1", 	"weaponuzi", 				_("^BG%s%s^K1 was riddled full of holes by ^BG%s^K1's Machine Gun%s\n"), "") 
-- 
2.39.5