From f67a36b2ce03e992e1bd9f708422a1d0793e8228 Mon Sep 17 00:00:00 2001
From: Samual <samual@xonotic.org>
Date: Tue, 18 Oct 2011 01:55:02 -0400
Subject: [PATCH] Move the announcer code to new file (out of miscfunctions.qc)
 in preparation for major updates to how it works.

---
 qcsrc/client/announcer.qc     | 182 +++++++++++++++++++++++++++++++++
 qcsrc/client/miscfunctions.qc | 183 ----------------------------------
 qcsrc/client/progs.src        |   1 +
 3 files changed, 183 insertions(+), 183 deletions(-)
 create mode 100644 qcsrc/client/announcer.qc

diff --git a/qcsrc/client/announcer.qc b/qcsrc/client/announcer.qc
new file mode 100644
index 000000000..833eb8e12
--- /dev/null
+++ b/qcsrc/client/announcer.qc
@@ -0,0 +1,182 @@
+void serverAnnouncer()
+{
+	// check for pending announcement, play it and remove it
+	if(announce_snd != "")
+	{
+		sound(world, CH_INFO, strcat("announcer/", autocvar_cl_announcer, "/", announce_snd, ".wav"), VOL_BASEVOICE, ATTN_NONE);
+		strunzone(announce_snd);
+		announce_snd = "";
+	}
+}
+
+void restartAnnouncer_Think() {
+	float countdown_rounded, countdown;
+	countdown = getstatf(STAT_GAMESTARTTIME) - time;
+	countdown_rounded = floor(0.5 + countdown);
+	if(countdown <= 0) {
+		if (!spectatee_status) //do cprint only for players
+			centerprint_generic(CPID_GAME_STARTING, _("^1Begin!"), 1, 0);
+
+		sound(world, CH_INFO, strcat("announcer/", autocvar_cl_announcer, "/begin.wav"), VOL_BASEVOICE, ATTN_NONE);
+		//reset maptime announcers now as well
+		announcer_5min = announcer_1min = FALSE;
+
+		remove(self);
+		return;
+	}
+	else {
+		if (!spectatee_status) //do cprint only for players
+			centerprint_generic(CPID_GAME_STARTING, _("^1Game starts in %d seconds"), 1, countdown_rounded);
+
+		if(countdown_rounded <= 3 && countdown_rounded >= 1) {
+			sound(world, CH_INFO, strcat("announcer/", autocvar_cl_announcer, "/", ftos(countdown_rounded), ".wav"), VOL_BASEVOICE, ATTN_NONE);
+		}
+
+		self.nextthink = getstatf(STAT_GAMESTARTTIME) - (countdown - 1);
+	}
+}
+
+/**
+ * Plays the 1minute or 5 minutes (of maptime) remaining sound, if client wants it
+ */
+void maptimeAnnouncer() {
+	float timelimit;
+	timelimit = getstatf(STAT_TIMELIMIT);
+	float timeleft;
+	timeleft = max(0, timelimit * 60 + getstatf(STAT_GAMESTARTTIME) - time);
+
+	float warmuplimit;
+	float warmuptimeleft;
+	if(warmup_stage) {
+		warmuplimit = autocvar_g_warmup_limit;
+		if(warmuplimit > 0) {
+			warmuptimeleft = max(0, warmuplimit + getstatf(STAT_GAMESTARTTIME) - time); 
+		}
+	}
+
+	//5 minute check
+	if (autocvar_cl_sound_maptime_warning >= 2) {
+		//make sure that after connect (and e.g. 4 minutes left) we will not get a wrong sound
+		if(announcer_5min)
+		{
+			if(((!warmup_stage || warmuplimit == 0) && timeleft > 300) || (warmup_stage && warmuplimit > 0 && warmuptimeleft > 300))
+				announcer_5min = FALSE;
+		}
+		else if (((!warmup_stage || warmuplimit == 0) && timelimit > 0 && timeleft < 300 && timeleft > 299) || (warmup_stage && warmuplimit > 0 && warmuptimeleft < 300 && warmuptimeleft > 299))
+			//if we're in warmup mode, check whether there's a warmup timelimit
+			if not (warmuplimit == -1 && warmup_stage) {
+				announcer_5min = TRUE;
+				sound(world, CH_INFO, strcat("announcer/", autocvar_cl_announcer, "/5minutesremain.wav"), VOL_BASEVOICE, ATTN_NONE);
+			}
+	}
+
+	//1 minute check
+	if (autocvar_cl_sound_maptime_warning == 1 || autocvar_cl_sound_maptime_warning == 3) {
+		if (announcer_1min)
+		{
+			if(((!warmup_stage || warmuplimit == 0) && timeleft > 60) || (warmup_stage && warmuplimit > 0 && warmuptimeleft > 60))
+				announcer_1min = FALSE;
+		}
+		else if (((!warmup_stage || warmuplimit == 0) && timelimit > 0 && timeleft < 60) || (warmup_stage && warmuplimit > 0 && warmuptimeleft < 60))
+			//if we're in warmup mode, check whether there's a warmup timelimit
+			if not (warmuplimit == -1 && warmup_stage) {
+				announcer_1min = TRUE;
+				sound(world, CH_INFO, strcat("announcer/", autocvar_cl_announcer, "/1minuteremains.wav"), VOL_BASEVOICE, ATTN_NONE);
+			}
+	}
+}
+
+/**
+ * Announce carried items (e.g. flags in CTF).
+ */
+float redflag_prev;
+float blueflag_prev;
+void carrierAnnouncer() {
+	float stat_items, redflag, blueflag;
+	float pickup;
+	string item;
+
+	if not(autocvar_cl_notify_carried_items)
+		return;
+
+	stat_items = getstati(STAT_ITEMS);
+
+	redflag = (stat_items/IT_RED_FLAG_TAKEN) & 3;
+	blueflag = (stat_items/IT_BLUE_FLAG_TAKEN) & 3;
+
+	if (redflag == 3 && redflag != redflag_prev) {
+		item = _("^1RED^7 flag");
+		pickup = (redflag_prev == 2);
+	}
+
+	if (blueflag == 3 && blueflag != blueflag_prev) {
+		item = _("^4BLUE^7 flag");
+		pickup = (blueflag_prev == 2);
+	}
+
+	if (item)
+	{
+		if (pickup) {
+			if (autocvar_cl_notify_carried_items & 2)
+				centerprint(sprintf(_("You picked up the %s!"), item));
+		}
+		else {
+			if (autocvar_cl_notify_carried_items & 1)
+				centerprint(sprintf(_("You got the %s!"), item));
+		}
+	}
+
+	blueflag_prev = blueflag;
+	redflag_prev = redflag;
+}
+
+/**
+ * Add all future announcer sounds precaches here.
+ * TODO: announcer queues
+ */
+void Announcer_Precache () {
+	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/1minuteremains.wav"));
+	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/5minutesremain.wav"));
+
+	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/electrobitch.wav"));
+	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/airshot.wav"));
+	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/03kills.wav"));
+	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/05kills.wav"));
+	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/10kills.wav"));
+	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/15kills.wav"));
+	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/20kills.wav"));
+	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/25kills.wav"));
+	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/30kills.wav"));
+	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/botlike.wav"));
+	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/yoda.wav"));
+	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/amazing.wav"));
+	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/awesome.wav"));
+	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/headshot.wav"));
+	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/impressive.wav"));
+
+	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/prepareforbattle.wav"));
+	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/begin.wav"));
+	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/timeoutcalled.wav"));
+	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/1fragleft.wav"));
+	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/2fragsleft.wav"));
+	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/3fragsleft.wav"));
+	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/terminated.wav"));
+
+	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/1.wav"));
+	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/2.wav"));
+	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/3.wav"));
+	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/4.wav"));
+	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/5.wav"));
+	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/6.wav"));
+	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/7.wav"));
+	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/8.wav"));
+	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/9.wav"));
+	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/10.wav"));
+
+	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/lastsecond.wav"));
+	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/narrowly.wav"));
+
+	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/voteaccept.wav"));
+	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/votecall.wav"));
+	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/votefail.wav"));
+}
\ No newline at end of file
diff --git a/qcsrc/client/miscfunctions.qc b/qcsrc/client/miscfunctions.qc
index 7301fbf0b..1a512c774 100644
--- a/qcsrc/client/miscfunctions.qc
+++ b/qcsrc/client/miscfunctions.qc
@@ -3,189 +3,6 @@ var float(string text, float handleColors, vector fontSize) stringwidth;
 entity players;
 entity teams;
 
-void serverAnnouncer()
-{
-	// check for pending announcement, play it and remove it
-	if(announce_snd != "")
-	{
-		sound(world, CH_INFO, strcat("announcer/", autocvar_cl_announcer, "/", announce_snd, ".wav"), VOL_BASEVOICE, ATTN_NONE);
-		strunzone(announce_snd);
-		announce_snd = "";
-	}
-}
-
-void restartAnnouncer_Think() {
-	float countdown_rounded, countdown;
-	countdown = getstatf(STAT_GAMESTARTTIME) - time;
-	countdown_rounded = floor(0.5 + countdown);
-	if(countdown <= 0) {
-		if (!spectatee_status) //do cprint only for players
-			centerprint_generic(CPID_GAME_STARTING, _("^1Begin!"), 1, 0);
-
-		sound(world, CH_INFO, strcat("announcer/", autocvar_cl_announcer, "/begin.wav"), VOL_BASEVOICE, ATTN_NONE);
-		//reset maptime announcers now as well
-		announcer_5min = announcer_1min = FALSE;
-
-		remove(self);
-		return;
-	}
-	else {
-		if (!spectatee_status) //do cprint only for players
-			centerprint_generic(CPID_GAME_STARTING, _("^1Game starts in %d seconds"), 1, countdown_rounded);
-
-		if(countdown_rounded <= 3 && countdown_rounded >= 1) {
-			sound(world, CH_INFO, strcat("announcer/", autocvar_cl_announcer, "/", ftos(countdown_rounded), ".wav"), VOL_BASEVOICE, ATTN_NONE);
-		}
-
-		self.nextthink = getstatf(STAT_GAMESTARTTIME) - (countdown - 1);
-	}
-}
-
-/**
- * Plays the 1minute or 5 minutes (of maptime) remaining sound, if client wants it
- */
-void maptimeAnnouncer() {
-	float timelimit;
-	timelimit = getstatf(STAT_TIMELIMIT);
-	float timeleft;
-	timeleft = max(0, timelimit * 60 + getstatf(STAT_GAMESTARTTIME) - time);
-
-	float warmuplimit;
-	float warmuptimeleft;
-	if(warmup_stage) {
-		warmuplimit = autocvar_g_warmup_limit;
-		if(warmuplimit > 0) {
-			warmuptimeleft = max(0, warmuplimit + getstatf(STAT_GAMESTARTTIME) - time); 
-		}
-	}
-
-	//5 minute check
-	if (autocvar_cl_sound_maptime_warning >= 2) {
-		//make sure that after connect (and e.g. 4 minutes left) we will not get a wrong sound
-		if(announcer_5min)
-		{
-			if(((!warmup_stage || warmuplimit == 0) && timeleft > 300) || (warmup_stage && warmuplimit > 0 && warmuptimeleft > 300))
-				announcer_5min = FALSE;
-		}
-		else if (((!warmup_stage || warmuplimit == 0) && timelimit > 0 && timeleft < 300 && timeleft > 299) || (warmup_stage && warmuplimit > 0 && warmuptimeleft < 300 && warmuptimeleft > 299))
-			//if we're in warmup mode, check whether there's a warmup timelimit
-			if not (warmuplimit == -1 && warmup_stage) {
-				announcer_5min = TRUE;
-				sound(world, CH_INFO, strcat("announcer/", autocvar_cl_announcer, "/5minutesremain.wav"), VOL_BASEVOICE, ATTN_NONE);
-			}
-	}
-
-	//1 minute check
-	if (autocvar_cl_sound_maptime_warning == 1 || autocvar_cl_sound_maptime_warning == 3) {
-		if (announcer_1min)
-		{
-			if(((!warmup_stage || warmuplimit == 0) && timeleft > 60) || (warmup_stage && warmuplimit > 0 && warmuptimeleft > 60))
-				announcer_1min = FALSE;
-		}
-		else if (((!warmup_stage || warmuplimit == 0) && timelimit > 0 && timeleft < 60) || (warmup_stage && warmuplimit > 0 && warmuptimeleft < 60))
-			//if we're in warmup mode, check whether there's a warmup timelimit
-			if not (warmuplimit == -1 && warmup_stage) {
-				announcer_1min = TRUE;
-				sound(world, CH_INFO, strcat("announcer/", autocvar_cl_announcer, "/1minuteremains.wav"), VOL_BASEVOICE, ATTN_NONE);
-			}
-	}
-}
-
-/**
- * Announce carried items (e.g. flags in CTF).
- */
-float redflag_prev;
-float blueflag_prev;
-void carrierAnnouncer() {
-	float stat_items, redflag, blueflag;
-	float pickup;
-	string item;
-
-	if not(autocvar_cl_notify_carried_items)
-		return;
-
-	stat_items = getstati(STAT_ITEMS);
-
-	redflag = (stat_items/IT_RED_FLAG_TAKEN) & 3;
-	blueflag = (stat_items/IT_BLUE_FLAG_TAKEN) & 3;
-
-	if (redflag == 3 && redflag != redflag_prev) {
-		item = _("^1RED^7 flag");
-		pickup = (redflag_prev == 2);
-	}
-
-	if (blueflag == 3 && blueflag != blueflag_prev) {
-		item = _("^4BLUE^7 flag");
-		pickup = (blueflag_prev == 2);
-	}
-
-	if (item)
-	{
-		if (pickup) {
-			if (autocvar_cl_notify_carried_items & 2)
-				centerprint(sprintf(_("You picked up the %s!"), item));
-		}
-		else {
-			if (autocvar_cl_notify_carried_items & 1)
-				centerprint(sprintf(_("You got the %s!"), item));
-		}
-	}
-
-	blueflag_prev = blueflag;
-	redflag_prev = redflag;
-}
-
-/**
- * Add all future announcer sounds precaches here.
- * TODO: announcer queues
- */
-void Announcer_Precache () {
-	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/1minuteremains.wav"));
-	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/5minutesremain.wav"));
-
-	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/electrobitch.wav"));
-	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/airshot.wav"));
-	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/03kills.wav"));
-	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/05kills.wav"));
-	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/10kills.wav"));
-	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/15kills.wav"));
-	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/20kills.wav"));
-	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/25kills.wav"));
-	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/30kills.wav"));
-	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/botlike.wav"));
-	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/yoda.wav"));
-	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/amazing.wav"));
-	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/awesome.wav"));
-	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/headshot.wav"));
-	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/impressive.wav"));
-
-	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/prepareforbattle.wav"));
-	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/begin.wav"));
-	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/timeoutcalled.wav"));
-	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/1fragleft.wav"));
-	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/2fragsleft.wav"));
-	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/3fragsleft.wav"));
-	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/terminated.wav"));
-
-	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/1.wav"));
-	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/2.wav"));
-	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/3.wav"));
-	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/4.wav"));
-	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/5.wav"));
-	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/6.wav"));
-	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/7.wav"));
-	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/8.wav"));
-	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/9.wav"));
-	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/10.wav"));
-
-	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/lastsecond.wav"));
-	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/narrowly.wav"));
-
-	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/voteaccept.wav"));
-	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/votecall.wav"));
-	precache_sound (strcat("announcer/", autocvar_cl_announcer, "/votefail.wav"));
-}
-
 void AuditLists()
 {
 	entity e;
diff --git a/qcsrc/client/progs.src b/qcsrc/client/progs.src
index 0d024a941..f650d04bd 100644
--- a/qcsrc/client/progs.src
+++ b/qcsrc/client/progs.src
@@ -66,6 +66,7 @@ vehicles/vehicles.qc
 shownames.qh
 shownames.qc
 
+announcer.qc
 Main.qc
 View.qc
 interpolate.qc
-- 
2.39.5