From f66217723ccd04f036d4760dc3d0745288de1a23 Mon Sep 17 00:00:00 2001 From: Mario Date: Wed, 23 Jan 2013 20:55:36 +1100 Subject: [PATCH] Fix spawned monsters with blank names --- qcsrc/server/command/cmd.qc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/qcsrc/server/command/cmd.qc b/qcsrc/server/command/cmd.qc index 905a59577..b4048a721 100644 --- a/qcsrc/server/command/cmd.qc +++ b/qcsrc/server/command/cmd.qc @@ -217,9 +217,9 @@ void ClientCommand_mobspawn(float request, float argc) WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 100, MOVE_NORMAL, self); e = spawnmonster(tospawn, self, self, trace_endpos, FALSE, moveflag); - e.netname = mname; + if(mname != "") e.netname = strzone(mname); - sprint(self, sprintf("Spawned 1 %s\n", tospawn)); + sprint(self, strcat("Spawned 1 ", tospawn, "\n")); } return; -- 2.39.2