From f64966fbf045851d0a81d7e8a06708afafc0afe7 Mon Sep 17 00:00:00 2001 From: MirceaKitsune Date: Sun, 31 Jul 2011 23:28:24 +0300 Subject: [PATCH] Document the new change in release notes --- docs/Release notes.txt | 2 ++ 1 file changed, 2 insertions(+) diff --git a/docs/Release notes.txt b/docs/Release notes.txt index f33f21e6..5b93c42d 100644 --- a/docs/Release notes.txt +++ b/docs/Release notes.txt @@ -268,4 +268,6 @@ Features: - Firing button functionality has been reworked. Both grabber primary and alternate modes are now on the attack2 button, the bolt attack automatically replacing the hook if looking at a surface in its range (crosshair changes to indicate that). The primary fire button is used to swallow prey only, and to stomach kick. This will take some getting used to, but I find it better to keep the swallowing on its own button from grabber fire. You can still hook to a player while swallowing them like before, by holding both firing buttons down. +- Prey can now be digested when dead. Previously, prey would be instantly regurgitated (or fakely kept in the stomach) after it died. Now, dead prey will show on the stomach board and load the predator's stomach, just like alive prey. Dead prey can be digested down to -100 health by default, and cannot respawn while being digested. Once dead prey has reached -100 health, it is automatically regurgitated. Note that you cannot eat dead bodies from the ground... just keep your dead prey for longer. + - Add 4 new Nexuiz maps, including race maps -- 2.39.2