From f54516bd77b2478cb3c647470f2d0e025c4fe92d Mon Sep 17 00:00:00 2001 From: Mirio <opivy@hotmail.de> Date: Sat, 8 Jan 2011 01:36:00 +0000 Subject: [PATCH] (Commit created by redmine exporter script from page "Last_Man_Standing" version 2) --- Last_Man_Standing.textile | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Last_Man_Standing.textile b/Last_Man_Standing.textile index f7860cb..e1c55cd 100644 --- a/Last_Man_Standing.textile +++ b/Last_Man_Standing.textile @@ -1,8 +1,8 @@ -h1. Last Man Standing +h1. Last Man Standing (LMS) h2. Object of the Game -<Insert object of the game here> +In LMS you start with a special amount of lives (9 by default) and with every weapon (except Mine Layer; Fireball; Grappling Hook; Port-O-Launch and the tuba). For each death you lose 1 live and once you run out of your lives you will have to spectate until the end of the map. The last one that survives is the âLast Man Standingâ and wins the map. h2. Map Entities @@ -10,7 +10,7 @@ h2. Map Entities h2. Helpful Hints and Tips -* <Insert Hints Here> +- If you donât move (e.g. camp or hide) you get hurt after a while and lose some health! So always keep moving. h2. List of Demos and Videos -- 2.39.5