From f4cca55a025d58f98bb59e9d658424e918266da8 Mon Sep 17 00:00:00 2001
From: havoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Date: Wed, 26 Jan 2005 09:12:59 +0000
Subject: [PATCH] fix permutation failed warning to print the right thing

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4969 d7cf8633-e32d-0410-b094-e92efae38249
---
 r_shadow.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/r_shadow.c b/r_shadow.c
index 2dde1c8d..8a1693a6 100644
--- a/r_shadow.c
+++ b/r_shadow.c
@@ -460,7 +460,7 @@ void r_shadow_start(void)
 			r_shadow_program_light[i] = GL_Backend_CompileProgram(vertstrings_count, vertstrings_list, fragstrings_count, fragstrings_list);
 			if (!r_shadow_program_light[i])
 			{
-				Con_Printf("permutation %s %s %s %s failed for shader %s, some features may not work properly!\n", i & 1 ? "specular" : "", i & 1 ? "fog" : "", i & 1 ? "cubefilter" : "", i & 1 ? "offsetmapping" : "", "glsl/light");
+				Con_Printf("permutation %s %s %s %s failed for shader %s, some features may not work properly!\n", i & 1 ? "specular" : "", i & 2 ? "fog" : "", i & 4 ? "cubefilter" : "", i & 8 ? "offsetmapping" : "", "glsl/light");
 				continue;
 			}
 			qglUseProgramObjectARB(r_shadow_program_light[i]);
-- 
2.39.5