From f495b8386384dc5fe0c5c45fd9158f9f37e65f64 Mon Sep 17 00:00:00 2001 From: FruitieX Date: Wed, 17 Nov 2010 21:08:04 +0200 Subject: [PATCH] set self.freezetag_frozen = 1 before checking if a round ended when a player leaves --- qcsrc/server/mutators/gamemode_freezetag.qc | 2 ++ 1 file changed, 2 insertions(+) diff --git a/qcsrc/server/mutators/gamemode_freezetag.qc b/qcsrc/server/mutators/gamemode_freezetag.qc index 28c408ace..d1a038002 100644 --- a/qcsrc/server/mutators/gamemode_freezetag.qc +++ b/qcsrc/server/mutators/gamemode_freezetag.qc @@ -100,6 +100,8 @@ void freezetag_Unfreeze() MUTATOR_HOOKFUNCTION(freezetag_RemovePlayer) { + self.freezetag_frozen = 1; // count player as frozen in CheckWinner + freezetag_CheckWinner(); freezetag_Unfreeze(); -- 2.39.2