From f3de719d66b6dc5ac665cebdaa3bde1b128c0152 Mon Sep 17 00:00:00 2001 From: Mario Date: Sun, 26 May 2013 21:56:07 +1000 Subject: [PATCH] Increase nade delay when re-spawning --- qcsrc/server/mutators/mutator_riflearena.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/server/mutators/mutator_riflearena.qc b/qcsrc/server/mutators/mutator_riflearena.qc index 24a5fbce1..841e76dbf 100644 --- a/qcsrc/server/mutators/mutator_riflearena.qc +++ b/qcsrc/server/mutators/mutator_riflearena.qc @@ -218,7 +218,7 @@ MUTATOR_HOOKFUNCTION(ra_PlayerSpawn) WEPSET_OR_EW(self, WEP_RIFLE); WEPSET_OR_EW(self, WEP_LASER); - self.ra_nade_refire = time + 1; + self.ra_nade_refire = time + 2; return FALSE; } -- 2.39.2