From f37fea81d5ee56abfb92c4ab6df76f2e1c80cc16 Mon Sep 17 00:00:00 2001 From: Mircea Kitsune Date: Sat, 30 Oct 2010 16:48:01 +0300 Subject: [PATCH] AS_FLOAT, since I'll be using time to track down the pickups, unless there's a better way. --- qcsrc/server/g_world.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/server/g_world.qc b/qcsrc/server/g_world.qc index 1226c0d2e..0a69fd50e 100644 --- a/qcsrc/server/g_world.qc +++ b/qcsrc/server/g_world.qc @@ -641,7 +641,7 @@ void spawnfunc_worldspawn (void) addstat(STAT_SHOTORG, AS_INT, stat_shotorg); addstat(STAT_LEADLIMIT, AS_FLOAT, stat_leadlimit); addstat(STAT_BULLETS_LOADED, AS_INT, campingrifle_bulletcounter); - addstat(STAT_PICKUP_CROSSHAIR, AS_INT, stat_pickup_crosshair); + addstat(STAT_PICKUP_CROSSHAIR, AS_FLOAT, stat_pickup_crosshair); addstat(STAT_NEX_CHARGE, AS_FLOAT, nex_charge); -- 2.39.2