From f25b5af85b934b84bd7cbc36236695ddc533319d Mon Sep 17 00:00:00 2001 From: havoc Date: Sun, 27 Dec 2009 20:13:15 +0000 Subject: [PATCH] fix developer_extra and developer_insane cvar declarations git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9711 d7cf8633-e32d-0410-b094-e92efae38249 --- host.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/host.c b/host.c index 2cc65956..3c5dfe74 100644 --- a/host.c +++ b/host.c @@ -72,8 +72,8 @@ cvar_t cl_maxfps_alwayssleep = {0, "cl_maxfps_alwayssleep","1", "gives up some p cvar_t cl_maxidlefps = {CVAR_SAVE, "cl_maxidlefps", "20", "maximum fps cap when the game is not the active window (makes cpu time available to other programs"}; cvar_t developer = {CVAR_SAVE, "developer","0", "prints debugging messages and information (recommended for all developers and level designers)"}; -cvar_t developer_extra = {0, "developer_extra", "prints additional debugging messages, often very verbose!"}; -cvar_t developer_insane = {0, "developer_insane", "prints huge streams of information about internal workings, entire contents of files being read/written, etc. Not recommended!"}; +cvar_t developer_extra = {0, "developer_extra", "0", "prints additional debugging messages, often very verbose!"}; +cvar_t developer_insane = {0, "developer_insane", "0", "prints huge streams of information about internal workings, entire contents of files being read/written, etc. Not recommended!"}; cvar_t developer_loadfile = {0, "developer_loadfile","0", "prints name and size of every file loaded via the FS_LoadFile function (which is almost everything)"}; cvar_t developer_loading = {0, "developer_loading","0", "prints information about files as they are loaded or unloaded successfully"}; cvar_t developer_entityparsing = {0, "developer_entityparsing", "0", "prints detailed network entities information each time a packet is received"}; -- 2.39.2