From f069903e49b18b6dd45a7a9fb41e76c1b6077576 Mon Sep 17 00:00:00 2001 From: terencehill Date: Wed, 16 Mar 2011 19:51:51 +0100 Subject: [PATCH] No need to check for g_freezetag too --- qcsrc/server/cl_weapons.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/server/cl_weapons.qc b/qcsrc/server/cl_weapons.qc index 7b0bbce3c..e605a0637 100644 --- a/qcsrc/server/cl_weapons.qc +++ b/qcsrc/server/cl_weapons.qc @@ -319,7 +319,7 @@ void W_WeaponFrame() if(((arena_roundbased || g_ca || g_freezetag) && time < warmup) || ((time < game_starttime) && !autocvar_sv_ready_restart_after_countdown)) return; - if(g_freezetag && self.freezetag_frozen == 1) + if(self.freezetag_frozen == 1) return; if (!self.weaponentity || self.health < 1) -- 2.39.2