From ef64f9387b9e47243cddc486743b233b625e881d Mon Sep 17 00:00:00 2001 From: Mattia Basaglia Date: Sun, 19 Mar 2017 23:04:40 +0000 Subject: [PATCH] Show killtarget for func_button --- scripts/entities.ent | 1 + 1 file changed, 1 insertion(+) diff --git a/scripts/entities.ent b/scripts/entities.ent index 0733072a..92aa8972 100644 --- a/scripts/entities.ent +++ b/scripts/entities.ent @@ -119,6 +119,7 @@ When a button is touched by a player, it moves in the direction set by the " all entities with a matching targetname will be triggered. all entities with a matching targetname will be triggered. all entities with a matching targetname will be triggered. +remove all entities with this targetname when triggered instead of triggering ALL matched entities, trigger ONE of them by random speed of button's displacement (default 40). movement type (1 = linear, 2 = cosine [default]) -- 2.39.2