From eea91312c91e2acfa0ac8b17c7603ac8b5c3131b Mon Sep 17 00:00:00 2001 From: havoc Date: Sun, 12 Apr 2009 02:07:18 +0000 Subject: [PATCH] fixed getinputstate not returning success/failure git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@8903 d7cf8633-e32d-0410-b094-e92efae38249 --- clvm_cmds.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/clvm_cmds.c b/clvm_cmds.c index 3cd92468..1bd88363 100644 --- a/clvm_cmds.c +++ b/clvm_cmds.c @@ -1159,6 +1159,7 @@ static void VM_CL_getinputstate (void) int i, frame; VM_SAFEPARMCOUNT(1, VM_CL_getinputstate); frame = (int)PRVM_G_FLOAT(OFS_PARM0); + PRVM_G_FLOAT(OFS_RETURN) = false; for (i = 0;i < CL_MAX_USERCMDS;i++) { if (cl.movecmd[i].sequence == frame) @@ -1179,6 +1180,7 @@ static void VM_CL_getinputstate (void) VectorCopy(cl.playerstandmins, prog->globals.client->pmove_mins); VectorCopy(cl.playerstandmaxs, prog->globals.client->pmove_maxs); } + PRVM_G_FLOAT(OFS_RETURN) = true; } } } -- 2.39.2