From ecfab2093025515ba0dd1fb38723a1812970a554 Mon Sep 17 00:00:00 2001 From: cloudwalk Date: Mon, 29 Mar 2021 20:55:12 +0000 Subject: [PATCH] sv_user: Don't detect heavy movement loss right after a map change From bones_was_here git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13100 d7cf8633-e32d-0410-b094-e92efae38249 --- sv_user.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/sv_user.c b/sv_user.c index e3bc231a..1e3d581f 100644 --- a/sv_user.c +++ b/sv_user.c @@ -738,7 +738,8 @@ static void SV_ReadClientMove (void) sv_readmoves[sv_numreadmoves++] = *move; // movement packet loss tracking - if(move->sequence) + // bones_was_here: checking begun prevents heavy loss detection right after a map change + if(move->sequence && host_client->begun) { if(move->sequence > host_client->movement_highestsequence_seen) { -- 2.39.2