From ec00274318b43ccf6c89440b539142fb21fe16cd Mon Sep 17 00:00:00 2001 From: FruitieX Date: Tue, 9 Nov 2010 21:14:32 +0200 Subject: [PATCH] don't store a record if the player does not have a UID --- qcsrc/server/race.qc | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/qcsrc/server/race.qc b/qcsrc/server/race.qc index 3786edbe5..27f32be83 100644 --- a/qcsrc/server/race.qc +++ b/qcsrc/server/race.qc @@ -167,6 +167,13 @@ void race_setTime(string map, float t, string myuid, string mynetname, entity e) // if we didn't hit a return yet, we have a new record! + // if the player does not have a UID we can unfortunately not store the record, as the rankings system relies on UIDs + if(myuid == "") + { + bprint(mynetname, "^1 scored a new record with ^7", TIME_ENCODED_TOSTRING(t), "^1, but lacks a UID, so the record will unfortunately be lost.\n"); + return; + } + oldrec = race_readTime(GetMapname(), newpos); oldrec_holder = race_readName(GetMapname(), newpos); -- 2.39.2