From eb7abbb160df6ad5678da8abd132817747e520dd Mon Sep 17 00:00:00 2001
From: terencehill <piuntn@gmail.com>
Date: Tue, 8 Nov 2022 15:00:53 +0100
Subject: [PATCH] Menu: Improve wording of some fraglimit sliders

---
 qcsrc/common/gamemodes/gamemode/clanarena/clanarena.qh | 2 +-
 qcsrc/common/gamemodes/gamemode/freezetag/freezetag.qh | 2 +-
 qcsrc/common/gamemodes/gamemode/nexball/nexball.qh     | 2 +-
 3 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/qcsrc/common/gamemodes/gamemode/clanarena/clanarena.qh b/qcsrc/common/gamemodes/gamemode/clanarena/clanarena.qh
index ad5909eb2..b3a8635a1 100644
--- a/qcsrc/common/gamemodes/gamemode/clanarena/clanarena.qh
+++ b/qcsrc/common/gamemodes/gamemode/clanarena/clanarena.qh
@@ -37,7 +37,7 @@ CLASS(ClanArena, Gametype)
     METHOD(ClanArena, m_configuremenu, void(Gametype this, entity menu, void(entity me, string pLabel, float pMin, float pMax, float pStep, string pCvar, string tCvar, string pTooltip) returns))
     {
         TC(Gametype, this);
-        returns(menu, _("Frag limit:"),      5,  100,  5, "fraglimit_override",        "g_ca_teams_override",          _("The amount of frags needed before the match will end"));
+        returns(menu, _("Round limit:"),     5,  100,  5, "fraglimit_override",        "g_ca_teams_override",          _("The amount of rounds won needed before the match will end"));
     }
 #ifdef CSQC
     ATTRIB(ClanArena, m_modicons, void(vector pos, vector mySize), HUD_Mod_CA);
diff --git a/qcsrc/common/gamemodes/gamemode/freezetag/freezetag.qh b/qcsrc/common/gamemodes/gamemode/freezetag/freezetag.qh
index 9620ba835..f1723757a 100644
--- a/qcsrc/common/gamemodes/gamemode/freezetag/freezetag.qh
+++ b/qcsrc/common/gamemodes/gamemode/freezetag/freezetag.qh
@@ -40,7 +40,7 @@ CLASS(FreezeTag, Gametype)
     METHOD(FreezeTag, m_configuremenu, void(Gametype this, entity menu, void(entity me, string pLabel, float pMin, float pMax, float pStep, string pCvar, string tCvar, string pTooltip) returns))
     {
         TC(Gametype, this);
-        returns(menu, _("Frag limit:"),      5,  100,  5, "fraglimit_override",        "g_freezetag_teams_override",   _("The amount of frags needed before the match will end"));
+        returns(menu, _("Round limit:"),     5,  100,  5, "fraglimit_override",        "g_freezetag_teams_override",   _("The amount of rounds won needed before the match will end"));
     }
 #ifdef CSQC
     ATTRIB(FreezeTag, m_modicons, void(vector pos, vector mySize), HUD_Mod_FreezeTag);
diff --git a/qcsrc/common/gamemodes/gamemode/nexball/nexball.qh b/qcsrc/common/gamemodes/gamemode/nexball/nexball.qh
index 96f310611..be11699dd 100644
--- a/qcsrc/common/gamemodes/gamemode/nexball/nexball.qh
+++ b/qcsrc/common/gamemodes/gamemode/nexball/nexball.qh
@@ -22,7 +22,7 @@ CLASS(NexBall, Gametype)
     METHOD(NexBall, m_configuremenu, void(Gametype this, entity menu, void(entity me, string pLabel, float pMin, float pMax, float pStep, string pCvar, string tCvar, string pTooltip) returns))
     {
         TC(Gametype, this);
-        returns(menu, _("Goals:"),           1,   50,  1, "g_nexball_goallimit",       string_null,                    _("The amount of goals needed before the match will end"));
+        returns(menu, _("Goal limit:"),      1,   50,  1, "g_nexball_goallimit",       string_null,                    _("The amount of goals needed before the match will end"));
     }
 #ifdef CSQC
     ATTRIB(NexBall, m_modicons, void(vector pos, vector mySize), HUD_Mod_NexBall);
-- 
2.39.5