From eb68539501a916775204b2a98e67fc19003b299c Mon Sep 17 00:00:00 2001 From: Mircea Kitsune Date: Thu, 3 Mar 2011 00:21:16 +0200 Subject: [PATCH] crosshair_ring instead of crosshair_ring_sniperrifle. Since the ammo cvars can be set to any value, and the ring for reloading must not have any spacings. I believe the crosshair_ring_sniperrifle image can be deleted, as its no longer used, but I won't do this in this branch --- qcsrc/client/View.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/client/View.qc b/qcsrc/client/View.qc index e95a01346..c911e1577 100644 --- a/qcsrc/client/View.qc +++ b/qcsrc/client/View.qc @@ -1092,7 +1092,7 @@ void CSQC_UpdateView(float w, float h) ring_value = f; ring_alpha = a; - ring_image = "gfx/crosshair_ring_sniperrifle.tga"; + ring_image = "gfx/crosshair_ring.tga"; ring_rgb = wcross_color; } else if (activeweapon == WEP_NEX && nex_charge && autocvar_crosshair_ring_nex) // ring around crosshair representing velocity-dependent damage for the nex -- 2.39.2