From eb67ee3e546ce286d4d2d92595821434d649df3e Mon Sep 17 00:00:00 2001 From: Mircea Kitsune Date: Mon, 24 Oct 2011 16:27:21 +0300 Subject: [PATCH] Give the player's angles to the object, as he spawns it from behind --- qcsrc/server/mutators/sandbox.qc | 1 + 1 file changed, 1 insertion(+) diff --git a/qcsrc/server/mutators/sandbox.qc b/qcsrc/server/mutators/sandbox.qc index 0e8303e1e..d07b400bf 100644 --- a/qcsrc/server/mutators/sandbox.qc +++ b/qcsrc/server/mutators/sandbox.qc @@ -26,6 +26,7 @@ MUTATOR_HOOKFUNCTION(sandbox_PlayerCommand) traceline(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 250, MOVE_NOMONSTERS, self); setorigin(e, trace_endpos); setmodel(e, "models/vehicles-static/raptor.md3"); + e.angles = self.v_angle; // give the player's angles to the object, as he spawns it from behind if(autocvar_g_sandbox_info) print(strcat(self.netname, " spawned an object at origin ", vtos(e.origin), "\n")); -- 2.39.2