From e97d7534d286d3aaf6dfff62daa853ffe78562ed Mon Sep 17 00:00:00 2001 From: Martin Taibr Date: Wed, 4 Jan 2017 09:41:09 +0000 Subject: [PATCH] overkill balance --- Overkill_Setting.md | 21 ++------------------- 1 file changed, 2 insertions(+), 19 deletions(-) diff --git a/Overkill_Setting.md b/Overkill_Setting.md index 42b4a0a..c957fec 100644 --- a/Overkill_Setting.md +++ b/Overkill_Setting.md @@ -1,22 +1,5 @@ -Overkill is a special mutator for Xonotic. See its [tutorial](Overkill_Tutorial) for details. +Overkill is a modification of Xonotic gameplay. See its [tutorial](Overkill_Tutorial) for details. -Overkill has been merged into the main game and will be available in 0.8 release! - -Server owners looking to run the new overkill on their server will need to change a few things before running their updated server though; -The following options are required in server.cfg for overkill to run properly: - -exec balance-overkill.cfg -g_overkill 1 -g_spawn_near_teammate 1 -g_spawn_near_teammate_ignore_spawnpoint 1 -g_dodging 1 -g_nades 1 - -Optionally, if you wish to use legacy ammo reloading, instead of the new ammo charging system, you may set the following cvar in server.cfg as well: -g_overkill_ammo_charge 0 - -Also, for wall dodging (extra push when dodging against walls), you may also add this to server.cfg: - -sv_dodging_wall_dodging 1 +There is no exact agreed-upon balance yet (the one that ships with Xonotic is outdated and missing many features), so if you want to run a server, you should base it one one of the existing servers: [WTWRP](https://github.com/martin-t/xonotic-config/), [LX'](https://github.com/RomanSixty/xonotic-config), [SMB](https://github.com/MarioSMB/smb-servers/blob/master/configs/server-overkill.cfg). Ask on IRC if you want more details. That's all there is to it! Happy overkilling! -- 2.39.2