From e9408260907980d2d7bd81dec82834124a68be2a Mon Sep 17 00:00:00 2001 From: MirceaKitsune Date: Mon, 1 Aug 2011 21:36:11 +0300 Subject: [PATCH] Document the new feature --- docs/Release notes.txt | 2 ++ 1 file changed, 2 insertions(+) diff --git a/docs/Release notes.txt b/docs/Release notes.txt index 5b93c42d..2d8fe961 100644 --- a/docs/Release notes.txt +++ b/docs/Release notes.txt @@ -270,4 +270,6 @@ Features: - Prey can now be digested when dead. Previously, prey would be instantly regurgitated (or fakely kept in the stomach) after it died. Now, dead prey will show on the stomach board and load the predator's stomach, just like alive prey. Dead prey can be digested down to -100 health by default, and cannot respawn while being digested. Once dead prey has reached -100 health, it is automatically regurgitated. Note that you cannot eat dead bodies from the ground... just keep your dead prey for longer. +- Predators can keep their prey after they die (until they respawn), as long as they aren't gibbed. Prey needs to kick as usual to get out of a dead predator, or wait for them to respawn. + - Add 4 new Nexuiz maps, including race maps -- 2.39.2