From e8e98ca2e759372123f1d1e1779e9b9913d1428d Mon Sep 17 00:00:00 2001 From: terencehill Date: Mon, 21 Jan 2019 15:47:03 +0100 Subject: [PATCH] Fix #2081 "FT: Player numbers are tiny when reaching double digits" --- qcsrc/client/hud/panel/modicons.qc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/qcsrc/client/hud/panel/modicons.qc b/qcsrc/client/hud/panel/modicons.qc index 6a905a8d5..f4e630430 100644 --- a/qcsrc/client/hud/panel/modicons.qc +++ b/qcsrc/client/hud/panel/modicons.qc @@ -41,8 +41,8 @@ void DrawCAItem(vector myPos, vector mySize, float aspect_ratio, int layout, int if(layout) { - drawpic_aspect_skin(myPos, pic, vec2(0.7 * mySize.x, mySize.y), '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL); - drawstring_aspect(myPos + eX * 0.7 * mySize.x, ftos(stat), vec2(0.3 * mySize.x, mySize.y), color, panel_fg_alpha, DRAWFLAG_NORMAL); + drawpic_aspect_skin(myPos, pic, vec2(0.5 * mySize.x, mySize.y), '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL); + drawstring_aspect(myPos + eX * 0.5 * mySize.x, ftos(stat), vec2(0.5 * mySize.x, mySize.y), color, panel_fg_alpha, DRAWFLAG_NORMAL); } else drawstring_aspect(myPos, ftos(stat), mySize, color, panel_fg_alpha, DRAWFLAG_NORMAL); -- 2.39.2