From e881de07ddee9ce0ff25891d62199d0616266aa3 Mon Sep 17 00:00:00 2001
From: black <black@d7cf8633-e32d-0410-b094-e92efae38249>
Date: Tue, 11 Jan 2005 14:47:49 +0000
Subject: [PATCH] -Now the Nex weapon list works correctly again.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4911 d7cf8633-e32d-0410-b094-e92efae38249
---
 sbar.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/sbar.c b/sbar.c
index 5634f978..5e5ffd83 100644
--- a/sbar.c
+++ b/sbar.c
@@ -959,10 +959,10 @@ void Sbar_Draw (void)
 				fade *= fade;
 				for (i = 0; i < 8;i++)
 					if (cl.stats[STAT_ITEMS] & (1 << i))
-						Sbar_DrawWeapon(i + 1, fade, ((1<<i) == cl.stats[STAT_ACTIVEWEAPON]));
+						Sbar_DrawWeapon(i + 1, fade, (i + 2 == cl.stats[STAT_ACTIVEWEAPON]));
 			
 				if((cl.stats[STAT_ITEMS] & (1<<12)))
-					Sbar_DrawWeapon(0, fade, (cl.stats[STAT_ACTIVEWEAPON] == (1<<12)));
+					Sbar_DrawWeapon(0, fade, (cl.stats[STAT_ACTIVEWEAPON] == 1));
 			}
 
 			//if (!cl.islocalgame)
-- 
2.39.5