From e69b63d410e8f60da39c370027fc5daea820a7a8 Mon Sep 17 00:00:00 2001
From: divverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Date: Fri, 21 May 2010 21:12:08 +0000
Subject: [PATCH] fix a wrong mempool use in Mod_Alias_AnimateVertices that
 crashed on dedicated server due to r_main_mempool not existing there

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10208 d7cf8633-e32d-0410-b094-e92efae38249
---
 model_alias.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/model_alias.c b/model_alias.c
index 13ea8bf3..b87e65bb 100644
--- a/model_alias.c
+++ b/model_alias.c
@@ -129,9 +129,9 @@ void Mod_Skeletal_AnimateVertices(const dp_model_t * RESTRICT model, const frame
 	if (maxbonepose < model->num_bones*2 + model->surfmesh.num_blends)
 	{
 		if (bonepose)
-			Mem_Free(bonepose);
+			Z_Free(bonepose);
 		maxbonepose = model->num_bones*2 + model->surfmesh.num_blends;
-		bonepose = (float (*)[12])Mem_Alloc(r_main_mempool, maxbonepose * sizeof(float[12]));
+		bonepose = (float (*)[12])Z_Malloc(maxbonepose * sizeof(float[12]));
 	}
 
 	boneposerelative = bonepose + model->num_bones;
-- 
2.39.5