From e697e469cac5afe7fc91b1aa9ec72ee839c0e50c Mon Sep 17 00:00:00 2001 From: Mario Date: Mon, 15 Apr 2013 14:29:28 +1000 Subject: [PATCH] Remove unused float from ogre chainsaw function --- qcsrc/server/monsters/monster/ogre.qc | 30 +++++++++++++-------------- 1 file changed, 15 insertions(+), 15 deletions(-) diff --git a/qcsrc/server/monsters/monster/ogre.qc b/qcsrc/server/monsters/monster/ogre.qc index 9faa79829..1feb98daa 100644 --- a/qcsrc/server/monsters/monster/ogre.qc +++ b/qcsrc/server/monsters/monster/ogre.qc @@ -32,7 +32,7 @@ const float ogre_anim_pain = 3; const float ogre_anim_swing = 4; const float ogre_anim_die = 5; -void chainsaw (float side) +void chainsaw() { if (!self.enemy) return; @@ -43,7 +43,7 @@ void chainsaw (float side) Damage(self.enemy, self, self, autocvar_g_monster_ogre_chainsaw_damage * monster_skill, DEATH_MONSTER_OGRE_CHAINSAW, self.enemy.origin, normalize(self.enemy.origin - self.origin)); } -void ogre_think () +void ogre_think() { self.think = ogre_think; self.nextthink = time + self.ticrate; @@ -55,7 +55,7 @@ void ogre_think () } .float ogre_cycles; -void ogre_swing () +void ogre_swing() { self.ogre_cycles += 1; monsters_setframe(ogre_anim_swing); @@ -66,17 +66,17 @@ void ogre_swing () self.think = ogre_swing; if(self.ogre_cycles <= 2) - chainsaw(200); + chainsaw(); else if(self.ogre_cycles <= 4) - chainsaw(-200); + chainsaw(); else - chainsaw(0); + chainsaw(); if(self.ogre_cycles >= 4) self.think = ogre_think; } -void ogre_uzi_fire () +void ogre_uzi_fire() { self.ogre_cycles += 1; @@ -95,7 +95,7 @@ void ogre_uzi_fire () self.monster_delayedattack = ogre_uzi_fire; } -void ogre_uzi () +void ogre_uzi() { monsters_setframe(ogre_anim_pain); self.attack_finished_single = time + 0.8; @@ -119,7 +119,7 @@ void ogre_grenade_explode() remove (self); } -void ogre_grenade_damage (entity inflictor, entity attacker, float damage, float deathtype, vector hitloc, vector force) +void ogre_grenade_damage(entity inflictor, entity attacker, float damage, float deathtype, vector hitloc, vector force) { if (self.health <= 0) return; @@ -133,7 +133,7 @@ void ogre_grenade_damage (entity inflictor, entity attacker, float damage, float W_PrepareExplosionByDamage(attacker, self.use); } -void ogre_grenade_touch (void) +void ogre_grenade_touch() { PROJECTILE_TOUCH; @@ -151,7 +151,7 @@ void ogre_grenade_think() } } -void ogre_gl () +void ogre_gl() { entity gren; @@ -193,7 +193,7 @@ void ogre_gl () self.attack_finished_single = time + 0.8; } -float ogre_missile () +float ogre_missile() { self.ogre_cycles = 0; if (random() <= autocvar_g_monster_ogre_attack_uzi_chance) @@ -208,7 +208,7 @@ float ogre_missile () } } -void ogre_melee () +void ogre_melee() { self.ogre_cycles = 0; ogre_swing(); @@ -226,7 +226,7 @@ void ogre_die() monster_hook_death(); // for post-death mods } -void ogre_spawn () +void ogre_spawn() { if not(self.health) self.health = autocvar_g_monster_ogre_health * self.scale; @@ -248,7 +248,7 @@ void ogre_spawn () monster_hook_spawn(); // for post-spawn mods } -void spawnfunc_monster_ogre () +void spawnfunc_monster_ogre() { if not(autocvar_g_monster_ogre) { remove(self); return; } -- 2.39.2