From e696ae67c8faa626551dc32cbbd7fbedc0578fb0 Mon Sep 17 00:00:00 2001 From: cloudwalk Date: Tue, 29 Sep 2020 19:19:02 +0000 Subject: [PATCH] client: Move sbar prototypes to sbar.h git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12965 d7cf8633-e32d-0410-b094-e92efae38249 --- client.h | 2 -- sbar.h | 3 +++ 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/client.h b/client.h index a4cd3e74..fef53d4b 100644 --- a/client.h +++ b/client.h @@ -1799,8 +1799,6 @@ void CL_ParseEntityLump(char *entitystring); void CL_FindNonSolidLocation(const vec3_t in, vec3_t out, vec_t radius); void CL_RelinkLightFlashes(void); void CL_Beam_AddPolygons(const beam_t *b); -void Sbar_ShowFPS(void); -void Sbar_ShowFPS_Update(void); void CL_UpdateMoveVars(void); void SCR_CaptureVideo_SoundFrame(const portable_sampleframe_t *paintbuffer, size_t length); void V_DriftPitch(void); diff --git a/sbar.h b/sbar.h index 68ecf9ea..23c6d362 100644 --- a/sbar.h +++ b/sbar.h @@ -34,6 +34,9 @@ void Sbar_Init (void); /// called every frame by screen void Sbar_Draw (void); +void Sbar_ShowFPS(void); +void Sbar_ShowFPS_Update(void); + int Sbar_GetSortedPlayerIndex (int index); void Sbar_SortFrags (void); -- 2.39.2