From e676a09ca67af3530224c7916ce9a58a09ef1ebf Mon Sep 17 00:00:00 2001 From: Rudolf Polzer Date: Fri, 1 Jul 2011 07:40:41 +0200 Subject: [PATCH] Revert "define velocitymultiplier in all effects because LordHavoc decided to default it to 1" as we no longer need it This reverts commit a95c39ef3b2ea44cf833e2b5cc4d6eebd6fc297a. --- effectinfo.txt | 333 ------------------------------------------------- 1 file changed, 333 deletions(-) diff --git a/effectinfo.txt b/effectinfo.txt index ab9118d16..bf631fb25 100644 --- a/effectinfo.txt +++ b/effectinfo.txt @@ -4,7 +4,6 @@ // used in qcsrc/server/bots.qc: //te_wizspike(e.nearestwaypoint.wpnearestpoint) // used in qcsrc/server/havocbot.qc: // te_wizspike(newgoal.origin) effect TE_WIZSPIKE -velocitymultiplier 0 countabsolute 1 type static color 0x63F2EA 0x63f2EA @@ -15,7 +14,6 @@ lightradiusfade 200 lightcolor 0.4 0.9 0.9 // cloud of particles which expand rapidly and then slow to form a ball effect TE_WIZSPIKE -velocitymultiplier 0 count 50 type static color 0x63F2EA 0x63f2EA @@ -30,7 +28,6 @@ velocityjitter 32 32 32 // decal // used in qcsrc/server/w_seeker.qc: te_knightspike(org2) effect TE_KNIGHTSPIKE -velocitymultiplier 0 countabsolute 1 type decal tex 47 47 @@ -42,7 +39,6 @@ lightradiusfade 1000 lightcolor 4 0.2 0.2 // flare effect effect TE_KNIGHTSPIKE -velocitymultiplier 0 countabsolute 1 type static tex 39 39 @@ -51,7 +47,6 @@ alpha 256 256 1024 size 24 24 // sparks that rapidly expand and rapidly slow down to form an interesting spherical effect effect TE_KNIGHTSPIKE -velocitymultiplier 0 count 128 type spark color 0x800000 0xFF8020 @@ -67,7 +62,6 @@ velocityjitter 256 256 256 // bullet impact decal // used nowhere in code effect TE_SPIKE -velocitymultiplier 0 countabsolute 1 type decal tex 56 59 @@ -76,7 +70,6 @@ alpha 256 256 0 originjitter 6 6 6 // dust/smoke drifting away from the impact effect TE_SPIKE -velocitymultiplier 0 count 4 type smoke tex 0 8 @@ -88,7 +81,6 @@ originjitter 0 0 0 velocityjitter 8 8 8 // dust/smoke staying at the impact effect TE_SPIKE -velocitymultiplier 0 count 0.5 type smoke tex 0 8 @@ -100,7 +92,6 @@ originjitter 0 0 0 velocityjitter 0 0 0 // bouncing sparks effect TE_SPIKE -velocitymultiplier 0 count 10 type spark color 0x8f4333 0xfff31b @@ -115,7 +106,6 @@ velocityjitter 64 64 64 // decal // used nowhere in code effect TE_SPIKEQUAD -velocitymultiplier 0 countabsolute 1 type decal tex 59 59 @@ -127,7 +117,6 @@ lightradiusfade 200 lightcolor 2 2.5 3 // flare effect effect TE_SPIKEQUAD -velocitymultiplier 0 countabsolute 1 type static tex 38 38 @@ -136,7 +125,6 @@ size 48 48 alpha 256 256 128 // large sparks effect TE_SPIKEQUAD -velocitymultiplier 0 count 10 type static color 0x2030FF 0x80C0FF @@ -153,7 +141,6 @@ velocityjitter 512 512 512 // decal // used nowhere in code effect TE_SUPERSPIKE -velocitymultiplier 0 countabsolute 1 type decal tex 56 59 @@ -162,7 +149,6 @@ alpha 256 256 0 originjitter 6 6 6 // dust/smoke drifting away from the impact effect TE_SUPERSPIKE -velocitymultiplier 0 count 4 type smoke tex 0 8 @@ -174,7 +160,6 @@ originjitter 0 0 0 velocityjitter 8 8 8 // dust/smoke staying at the impact effect TE_SUPERSPIKE -velocitymultiplier 0 count 0.5 type smoke tex 0 8 @@ -186,7 +171,6 @@ originjitter 0 0 0 velocityjitter 0 0 0 // sparks that disappear on impact effect TE_SUPERSPIKE -velocitymultiplier 0 count 15 type spark color 0x8f4333 0xfff31b @@ -201,7 +185,6 @@ velocityjitter 64 64 64 // decal // used nowhere in code effect TE_SUPERSPIKEQUAD -velocitymultiplier 0 countabsolute 1 type decal tex 56 59 @@ -213,7 +196,6 @@ lightradiusfade 500 lightcolor 0.15 0.15 1.5 // dust/smoke drifting away from the impact effect TE_SUPERSPIKEQUAD -velocitymultiplier 0 count 4 type smoke tex 0 8 @@ -225,7 +207,6 @@ originjitter 0 0 0 velocityjitter 8 8 8 // dust/smoke staying at the impact effect TE_SUPERSPIKEQUAD -velocitymultiplier 0 count 0.5 type smoke tex 0 8 @@ -237,7 +218,6 @@ originjitter 0 0 0 velocityjitter 0 0 0 // sparks that disappear on impact effect TE_SUPERSPIKEQUAD -velocitymultiplier 0 count 15 type spark color 0x8f4333 0xfff31b @@ -252,7 +232,6 @@ velocityjitter 64 64 64 // decal // used nowhere in code effect TE_GUNSHOT -velocitymultiplier 0 countabsolute 1 type decal tex 56 59 @@ -261,7 +240,6 @@ alpha 256 256 0 originjitter 6 6 6 // dust/smoke drifting away from the impact effect TE_GUNSHOT -velocitymultiplier 0 count 0.8 type smoke tex 0 8 @@ -273,7 +251,6 @@ originjitter 0 0 0 velocityjitter 8 8 8 // dust/smoke staying at the impact effect TE_GUNSHOT -velocitymultiplier 0 count 0.2 type smoke tex 0 8 @@ -285,7 +262,6 @@ originjitter 0 0 0 velocityjitter 0 0 0 // bouncing sparks effect TE_GUNSHOT -velocitymultiplier 0 count 2.5 type spark color 0x8f4333 0xfff31b @@ -300,7 +276,6 @@ velocityjitter 64 64 64 // decal // used nowhere in code effect TE_GUNSHOTQUAD -velocitymultiplier 0 countabsolute 1 type decal tex 47 47 @@ -312,7 +287,6 @@ originjitter 12 12 12 //lightcolor 0.5 0.5 0.5 // purple flare effect effect TE_GUNSHOTQUAD -velocitymultiplier 0 countabsolute 1 type static tex 39 39 @@ -321,7 +295,6 @@ size 8 8 alpha 256 256 512 // purple sparks effect TE_GUNSHOTQUAD -velocitymultiplier 0 count 6 type spark color 0xA040C0 0xFFFFFF @@ -336,7 +309,6 @@ velocityjitter 128 128 128 // decal // used in qcsrc/server/cl_client.qc: te_explosion(org) effect TE_EXPLOSION -velocitymultiplier 0 countabsolute 1 type decal tex 8 16 @@ -348,7 +320,6 @@ lightradiusfade 300 lightcolor 4 2 0.5 // flare effect effect TE_EXPLOSION -velocitymultiplier 0 countabsolute 1 type static tex 35 37 @@ -357,7 +328,6 @@ size 48 48 alpha 192 192 64 // fire effect which expands then slows effect TE_EXPLOSION -velocitymultiplier 0 notunderwater count 64 type static @@ -372,7 +342,6 @@ originjitter 8 8 8 velocityjitter 256 256 256 // underwater bubbles effect TE_EXPLOSION -velocitymultiplier 0 underwater count 16 type bubble @@ -387,7 +356,6 @@ originjitter 16 16 16 velocityjitter 96 96 96 // bouncing sparks effect TE_EXPLOSION -velocitymultiplier 0 notunderwater count 16 type spark @@ -405,7 +373,6 @@ velocityjitter 256 256 256 // decal // used nowhere in code effect TE_EXPLOSIONQUAD -velocitymultiplier 0 countabsolute 1 type decal tex 8 16 @@ -417,7 +384,6 @@ lightradiusfade 700 lightcolor 4 2 8 // smoke cloud effect TE_EXPLOSIONQUAD -velocitymultiplier 0 notunderwater count 16 type smoke @@ -428,7 +394,6 @@ alpha 32 32 64 velocityjitter 48 48 48 // underwater bubbles effect TE_EXPLOSIONQUAD -velocitymultiplier 0 underwater count 16 type bubble @@ -443,7 +408,6 @@ originjitter 16 16 16 velocityjitter 96 96 96 // sparks which go through walls effect TE_EXPLOSIONQUAD -velocitymultiplier 0 notunderwater count 64 type spark @@ -460,7 +424,6 @@ velocityjitter 256 256 256 // decal // used in qcsrc/server/keyhunt.qc: te_tarexplosion(lostkey.origin) effect TE_TAREXPLOSION -velocitymultiplier 0 countabsolute 1 type decal tex 8 16 @@ -472,7 +435,6 @@ lightradiusfade 1200 lightcolor 1.6 0.8 2 // smoke cloud effect TE_TAREXPLOSION -velocitymultiplier 0 notunderwater count 16 type smoke @@ -483,7 +445,6 @@ alpha 32 32 64 velocityjitter 48 48 48 // underwater bubbles effect TE_TAREXPLOSION -velocitymultiplier 0 underwater count 16 type bubble @@ -498,7 +459,6 @@ originjitter 16 16 16 velocityjitter 96 96 96 // sparks which go through walls effect TE_TAREXPLOSION -velocitymultiplier 0 notunderwater count 64 type spark @@ -549,7 +509,6 @@ velocitymultiplier 1 // decal // used in qcsrc/server/bots.qc: te_plasmaburn(org) effect TE_PLASMABURN -velocitymultiplier 0 countabsolute 1 type decal tex 47 47 @@ -561,7 +520,6 @@ lightradiusfade 400 lightcolor 1 1 1 // flare effect effect TE_PLASMABURN -velocitymultiplier 0 countabsolute 1 type static tex 37 37 @@ -570,7 +528,6 @@ size 8 8 alpha 256 256 512 // small sparks which form a sphere as they slow down effect TE_PLASMABURN -velocitymultiplier 0 count 128 type spark color 0x2030FF 0x80C0FF @@ -585,7 +542,6 @@ velocityjitter 128 128 128 // used in qcsrc/server/bots.qc: //te_smallflash((e.absmin + e.absmax) * 0.5) // used in qcsrc/server/bots.qc: //te_smallflash((e.absmin + e.absmax) * 0.5) effect TE_SMALLFLASH -velocitymultiplier 0 lightradius 200 lightradiusfade 1000 lightcolor 2 2 2 @@ -608,7 +564,6 @@ velocitymultiplier 1 // quake effect // used nowhere in code effect TE_LAVASPLASH -velocitymultiplier 0 count 32 type alphastatic color 0x6f0f00 0xe3974f @@ -623,7 +578,6 @@ velocityjitter 128 128 0 // player teleport effect // used nowhere in code effect TE_TELEPORT -velocitymultiplier 0 count 56 type static color 0xA0A0A0 0xFFFFFF @@ -639,7 +593,6 @@ velocityjitter 0 0 256 // used in qcsrc/server/w_minstanex.qc: trailparticles(world, particleeffectnum("TE_TEI_G3"), w_shotorg, trace_endpos) // used in qcsrc/client/particles.qc: trailparticles(world, particleeffectnum("TE_TEI_G3"), shotorg, endpos) effect TE_TEI_G3 -velocitymultiplier 0 countabsolute 1 type beam tex 200 200 @@ -648,7 +601,6 @@ size 4 4 alpha 128 128 256 // experimental effect TE_TEI_G3 -velocitymultiplier 0 trailspacing 4 type static color 0x202020 0x404040 @@ -676,7 +628,6 @@ velocitymultiplier 1 // decal // used nowhere in code effect TE_TEI_BIGEXPLOSION -velocitymultiplier 0 countabsolute 1 type decal tex 8 16 @@ -688,7 +639,6 @@ lightradiusfade 500 lightcolor 4 2 0.5 // flare effect effect TE_TEI_BIGEXPLOSION -velocitymultiplier 0 countabsolute 1 type static tex 35 37 @@ -697,7 +647,6 @@ size 72 72 alpha 192 192 64 // fire effect effect TE_TEI_BIGEXPLOSION -velocitymultiplier 0 notunderwater count 128 type static @@ -712,7 +661,6 @@ originjitter 8 8 8 velocityjitter 512 512 512 // underwater bubbles effect TE_TEI_BIGEXPLOSION -velocitymultiplier 0 underwater count 32 type bubble @@ -727,7 +675,6 @@ originjitter 16 16 16 velocityjitter 144 144 144 // bouncing sparks effect TE_TEI_BIGEXPLOSION -velocitymultiplier 0 notunderwater count 64 type spark @@ -745,7 +692,6 @@ velocityjitter 384 384 384 // decal // used nowhere in code effect TE_TEI_PLASMAHIT -velocitymultiplier 0 countabsolute 1 type decal tex 59 59 @@ -757,7 +703,6 @@ lightradiusfade 600 lightcolor 2.4 4.8 8 // flare effect effect TE_TEI_PLASMAHIT -velocitymultiplier 0 countabsolute 1 type static tex 38 38 @@ -766,7 +711,6 @@ size 32 32 alpha 256 256 512 // cloud of bouncing sparks effect TE_TEI_PLASMAHIT -velocitymultiplier 0 count 0.5 type spark color 0x2030FF 0x80C0FF @@ -810,7 +754,6 @@ staincolor 0x808080 0x808080 staintex 16 24 //blood mist effect blood -velocitymultiplier 0 countabsolute 1 type alphastatic tex 0 8 @@ -839,7 +782,6 @@ velocitymultiplier 0.5 airfriction 2 stretchfactor 0.6 effect teleport -velocitymultiplier 0 countabsolute 1 type smoke tex 65 65 @@ -892,7 +834,6 @@ staintex 16 24 // used in qcsrc/server/g_triggers.qc: self.effects = EF_STARDUST // used in qcsrc/server/portals.qc: portal.effects = EF_STARDUST | EF_BLUE effect EF_STARDUST -velocitymultiplier 0 count 37.5 type static color 0xfff368 0xfff368 @@ -911,7 +852,6 @@ velocityjitter 32 32 0 // used in qcsrc/server/t_items.qc: //pointparticles(particleeffectnum("item_respawn"), self.origin + self.mins_z * '0 0 1' + '0 0 48', '0 0 0', 1) // used in qcsrc/server/t_items.qc: pointparticles(particleeffectnum("item_respawn"), self.origin + 0.5 * (self.mins + self.maxs), '0 0 0', 1) effect item_respawn -velocitymultiplier 0 countabsolute 1 type static color 0x63F2EA 0x63f2EA @@ -919,7 +859,6 @@ size 32 32 alpha 128 128 128 // cloud of particles which expand rapidly and then slow to form a ball effect item_respawn -velocitymultiplier 0 count 128 type spark tex 41 41 @@ -933,7 +872,6 @@ velocityjitter 256 256 256 // used in qcsrc/server/t_jumppads.qc: pointparticles(particleeffectnum("jumppad_activate"), other.origin, other.velocity, 1) effect jumppad_activate -velocitymultiplier 0 lightradius 200 lightradiusfade 2000 lightcolor 2 2 2 @@ -944,7 +882,6 @@ lightcolor 2 2 2 // used in qcsrc/server/w_hlac.qc: pointparticles(particleeffectnum("laser_muzzleflash"), w_shotorg, w_shotdir * 1000, 1) // used in qcsrc/server/w_laser.qc: pointparticles(particleeffectnum("laser_muzzleflash"), w_shotorg, w_shotdir * 1000, 1) effect laser_muzzleflash -velocitymultiplier 0 // glow and light countabsolute 1 type smoke @@ -993,7 +930,6 @@ stretchfactor 2 // used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("laser_impact"), org2, backoff * 1000, 1) // used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("laser_impact"), org2, backoff * 1000, 1) effect laser_impact -velocitymultiplier 0 countabsolute 1 type decal tex 47 47 @@ -1005,7 +941,6 @@ lightradiusfade 500 lightcolor 8 0.4 0.4 // flare effect effect laser_impact -velocitymultiplier 0 countabsolute 1 type static tex 39 39 @@ -1014,7 +949,6 @@ alpha 256 256 1024 size 24 24 // sparks that rapidly expand and rapidly slow down to form an interesting spherical effect effect laser_impact -velocitymultiplier 0 count 128 type spark color 0x800000 0xFF8020 @@ -1074,7 +1008,6 @@ velocitymultiplier 0.5 // decal // used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("shotgun_impact"), org2, backoff * 1000, 1) effect shotgun_impact -velocitymultiplier 0 countabsolute 1 type decal tex 56 59 @@ -1163,7 +1096,6 @@ airfriction 12 // used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("machinegun_impact"), org2, backoff * 1000, 1) // decal effect machinegun_impact -velocitymultiplier 0 countabsolute 1 type decal tex 56 59 @@ -1301,7 +1233,6 @@ velocityjitter 32 32 32 velocitymultiplier -1.0 // bubbles effect TR_GRENADE -velocitymultiplier 0 underwater trailspacing 16 type bubble @@ -1337,7 +1268,6 @@ velocitymultiplier -0.02 gravity -0.11 //marker effect TR_KNIGHTSPIKE // used for MF_TRACER2 -velocitymultiplier 0 type alphastatic color 0x666666 0x000000 tex 62 62 @@ -1347,7 +1277,6 @@ trailspacing 2 alpha 256 256 720 // bubbles effect TR_KNIGHTSPIKE // used for MF_TRACER2 -velocitymultiplier 0 underwater trailspacing 32 type bubble @@ -1365,7 +1294,6 @@ velocityjitter 16 16 16 // decal // used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("grenade_explode"), org2, '0 0 0', 1) effect grenade_explode -velocitymultiplier 0 countabsolute 1 type decal tex 8 16 @@ -1377,7 +1305,6 @@ lightradiusfade 400 lightcolor 8 4 1 // fire effect which expands then slows effect grenade_explode -velocitymultiplier 0 notunderwater count 40 type static @@ -1393,7 +1320,6 @@ originjitter 8 8 8 velocityjitter 256 256 256 // fire effect which make brigt dot inside effect grenade_explode -velocitymultiplier 0 notunderwater count 15 type static @@ -1409,7 +1335,6 @@ originjitter 8 8 8 velocityjitter 256 256 256 // smoke effect grenade_explode -velocitymultiplier 0 type alphastatic notunderwater tex 0 8 @@ -1423,7 +1348,6 @@ color 0x000000 0x111111 bounce 6 // underwater bubbles effect grenade_explode -velocitymultiplier 0 underwater count 32 type bubble @@ -1449,7 +1373,6 @@ alpha 40 40 300 velocitymultiplier 0.3 // bouncing sparks effect grenade_explode -velocitymultiplier 0 notunderwater count 16 type spark @@ -1466,7 +1389,6 @@ originjitter 16 16 16 velocityjitter 424 424 624 // derbis effect grenade_explode -velocitymultiplier 0 notunderwater count 12 type alphastatic @@ -1544,7 +1466,6 @@ lightcolor 1.5 3 6 velocitymultiplier -0.1 // bright sparks effect TR_NEXUIZPLASMA -velocitymultiplier 0 trailspacing 12 count 1.5 type snow @@ -1564,7 +1485,6 @@ velocityjitter 50 50 50 // decal // used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("electro_impact"), org2, '0 0 0', 1) effect electro_impact -velocitymultiplier 0 countabsolute 1 type decal tex 59 59 @@ -1586,7 +1506,6 @@ alpha 40 40 350 velocitymultiplier 44 // flare effect effect electro_impact -velocitymultiplier 0 countabsolute 1 type static tex 38 38 @@ -1595,7 +1514,6 @@ size 12 32 alpha 256 256 512 // cloud of bouncing sparks effect electro_impact -velocitymultiplier 0 count 30 type smoke tex 42 42 @@ -1611,7 +1529,6 @@ velocityjitter 512 512 512 rotate -180 180 -9999 9999 // inner cloud of smoke effect electro_impact -velocitymultiplier 0 count 30 type smoke color 0x629dff 0x0018ff @@ -1626,7 +1543,6 @@ velocityjitter 320 320 320 // decal // used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("electro_ballexplode"), org2, '0 0 0', 1) effect electro_ballexplode -velocitymultiplier 0 countabsolute 1 type decal tex 59 59 @@ -1638,7 +1554,6 @@ lightradiusfade 250 lightcolor 3.125 4.375 10 // flare effect effect electro_ballexplode -velocitymultiplier 0 countabsolute 1 type static tex 38 38 @@ -1647,7 +1562,6 @@ size 32 32 alpha 256 256 512 // cloud of bouncing sparks effect electro_ballexplode -velocitymultiplier 0 count 64 type spark tex 41 41 @@ -1661,7 +1575,6 @@ originjitter 1 1 1 velocityjitter 512 512 512 // inner cloud of smoke effect electro_ballexplode -velocitymultiplier 0 count 8 type smoke color 0x202020 0x404040 @@ -1676,7 +1589,6 @@ velocityjitter 32 32 32 // decal // used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("electro_combo"), org2, '0 0 0', 1) effect electro_combo -velocitymultiplier 0 countabsolute 1 type decal tex 59 59 @@ -1688,7 +1600,6 @@ lightradiusfade 300 lightcolor 4 5 6 // flare effect effect electro_combo -velocitymultiplier 0 countabsolute 1 type static tex 38 38 @@ -1697,7 +1608,6 @@ size 48 48 alpha 128 128 64 // large sparks effect electro_combo -velocitymultiplier 0 count 5 type static color 0x2030FF 0x80C0FF @@ -1726,7 +1636,6 @@ originjitter 1 1 1 velocityjitter 312 312 312 // inner cloud of smoke effect electro_combo -velocitymultiplier 0 count 0.125 type smoke color 0x202020 0x404040 @@ -1779,7 +1688,6 @@ stretchfactor 1.5 // decal // used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("crylink_impact"), org2, '0 0 0', 1) effect crylink_impact -velocitymultiplier 0 countabsolute 1 type decal tex 47 47 @@ -1791,7 +1699,6 @@ originjitter 12 12 12 //lightcolor 3.2 0.4 4 // purple flare effect effect crylink_impact -velocitymultiplier 0 countabsolute 1 type static tex 39 39 @@ -1800,7 +1707,6 @@ size 24 24 alpha 256 256 512 // purple sparks effect crylink_impact -velocitymultiplier 0 count 40 type spark tex 41 41 @@ -1811,7 +1717,6 @@ alpha 256 256 1024 velocityjitter 512 512 512 // purple splash effect crylink_impact -velocitymultiplier 0 count 1.5 type static color 0xE070FF 0xE070FF @@ -1820,7 +1725,6 @@ alpha 256 256 512 velocityjitter 32 32 32 // purple splash effect crylink_impact -velocitymultiplier 0 count 3 type static color 0xE070FF 0xE070FF @@ -1873,7 +1777,6 @@ airfriction 9 // nex beam: ring smoke // used in qcsrc/client/particles.qc: trailparticles(world, particleeffectnum("nex_beam"), shotorg, endpos) effect nex_beam -velocitymultiplier 0 trailspacing 64 color 0x1680A0 0x1680A0 size 4 4 @@ -1884,7 +1787,6 @@ sizeincrease 2 type static // nex beam: drifting smoke effect nex_beam -velocitymultiplier 0 trailspacing 12 color 0x5080A0 0x5080A0 size 1 1 @@ -1896,7 +1798,6 @@ velocityjitter 64 64 64 type static // nex beam: bright core effect nex_beam -velocitymultiplier 0 trailspacing 12 color 0x80CDFF 0x80CDFF size 4 4 @@ -1905,7 +1806,6 @@ alpha 256 256 1280 type static //sparks effect nex_beam -velocitymultiplier 0 trailspacing 16 color 0x1680A0 0x1680A0 size 1 1 @@ -1920,7 +1820,6 @@ type snow // used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("nex_impact"), org2, '0 0 0', 1) // used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("nex_impact"), org2, '0 0 0', 1) effect nex_impact -velocitymultiplier 0 countabsolute 1 type decal tex 47 47 @@ -1933,7 +1832,6 @@ lightcolor 4 6 8 rotate -180 180 0 0 // rotating something effect nex_impact -velocitymultiplier 0 count 5 type smoke tex 46 46 @@ -1944,7 +1842,6 @@ alpha 55 55 50 rotate 180 -180 500 -500 // shockwave effect nex_impact -velocitymultiplier 0 countabsolute 1 type static tex 33 33 @@ -1954,7 +1851,6 @@ alpha 50 50 400 sizeincrease 900 // shockwave2 effect nex_impact -velocitymultiplier 0 countabsolute 1 type static tex 65 65 @@ -1965,7 +1861,6 @@ sizeincrease 500 // flare effect effect nex_impact -velocitymultiplier 0 countabsolute 1 type static tex 37 37 @@ -2078,7 +1973,6 @@ airfriction 12 // used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("hagar_explode"), org2, '0 0 0', 1) // used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("hagar_explode"), org2, '0 0 0', 1) effect hagar_explode -velocitymultiplier 0 countabsolute 1 type decal tex 8 16 @@ -2090,7 +1984,6 @@ lightradiusfade 400 lightcolor 8 4 1 // fire effect which make bright dot inside effect hagar_explode -velocitymultiplier 0 notunderwater count 3.5 type smoke @@ -2106,7 +1999,6 @@ originjitter 8 8 8 velocityjitter 156 156 156 // fire effect which expands then slows effect hagar_explode -velocitymultiplier 0 notunderwater count 12 type static @@ -2123,7 +2015,6 @@ velocityjitter 286 286 286 // smoke effect hagar_explode -velocitymultiplier 0 type alphastatic notunderwater tex 0 8 @@ -2138,7 +2029,6 @@ bounce 2 // underwater bubbles effect hagar_explode -velocitymultiplier 0 underwater count 16 type bubble @@ -2153,7 +2043,6 @@ originjitter 16 16 16 velocityjitter 96 96 96 // bouncing sparks effect hagar_explode -velocitymultiplier 0 notunderwater count 4 type spark @@ -2273,7 +2162,6 @@ velocitymultiplier -0.31 // rocket explosion (bigger than mortar and hagar) effect rocket_explode -velocitymultiplier 0 countabsolute 1 type decal tex 8 16 @@ -2285,7 +2173,6 @@ lightradiusfade 750 lightcolor 8 4 1 // fire effect effect rocket_explode -velocitymultiplier 0 notunderwater count 32 type static @@ -2301,7 +2188,6 @@ originjitter 8 8 8 velocityjitter 512 512 512 // fire effect 2 effect rocket_explode -velocitymultiplier 0 notunderwater count 14 type smoke @@ -2317,7 +2203,6 @@ originjitter 8 8 8 velocityjitter 912 912 912 // smoke effect rocket_explode -velocitymultiplier 0 type alphastatic notunderwater tex 0 8 @@ -2331,7 +2216,6 @@ color 0x000000 0x111111 bounce 2 // underwater bubbles effect rocket_explode -velocitymultiplier 0 underwater count 32 type bubble @@ -2356,7 +2240,6 @@ alpha 40 40 300 velocitymultiplier 0.3 // bouncing sparks effect rocket_explode -velocitymultiplier 0 notunderwater count 16 type spark @@ -2373,7 +2256,6 @@ originjitter 16 16 16 velocityjitter 424 424 624 // derbis effect rocket_explode -velocitymultiplier 0 notunderwater count 12 type alphastatic @@ -2389,7 +2271,6 @@ rotate -180 180 -1000 1000 // used in qcsrc/server/g_hook.qc: pointparticles(particleeffectnum("grapple_muzzleflash"), org, '0 0 0', 1) effect grapple_muzzleflash -velocitymultiplier 0 lightradius 160 lightradiusfade 800 lightcolor 1 0 0 @@ -2398,7 +2279,6 @@ lightcolor 1 0 0 // used in qcsrc/server/g_hook.qc: pointparticles(particleeffectnum("grapple_impact"), self.origin, '0 0 0', 1) effect grapple_impact -velocitymultiplier 0 lightradius 160 lightradiusfade 800 lightcolor 1 0 0 @@ -2407,7 +2287,6 @@ lightcolor 1 0 0 // used nowhere in code effect nex242_misc_laser_beam -velocitymultiplier 0 countabsolute 1 type beam tex 200 200 @@ -2432,7 +2311,6 @@ velocitymultiplier 100 // used nowhere in code effect nex242_misc_laser_beam_fast -velocitymultiplier 0 countabsolute 1 type beam tex 200 200 @@ -2456,7 +2334,6 @@ velocitymultiplier 100 // additional laser colors (mike) // used nowhere in code effect nex242_misc_laser_green_beam -velocitymultiplier 0 countabsolute 1 type beam tex 200 200 @@ -2479,7 +2356,6 @@ velocitymultiplier 100 // used nowhere in code effect nex242_misc_laser_blue_beam -velocitymultiplier 0 countabsolute 1 type beam tex 200 200 @@ -2502,7 +2378,6 @@ velocitymultiplier 100 // used nowhere in code effect nex242_misc_laser_yellow_beam -velocitymultiplier 0 countabsolute 1 type beam tex 200 200 @@ -2525,7 +2400,6 @@ velocitymultiplier 100 // used nowhere in code effect nex242_misc_laser_cyan_beam -velocitymultiplier 0 countabsolute 1 type beam tex 200 200 @@ -2548,7 +2422,6 @@ velocitymultiplier 100 // used nowhere in code effect nex242_misc_laser_magenta_beam -velocitymultiplier 0 countabsolute 1 type beam tex 200 200 @@ -2571,7 +2444,6 @@ velocitymultiplier 100 // used nowhere in code effect nex242_misc_laser_white_beam -velocitymultiplier 0 countabsolute 1 type beam tex 200 200 @@ -2594,7 +2466,6 @@ velocitymultiplier 100 // used nowhere in code effect nex242_misc_laser_black_beam -velocitymultiplier 0 countabsolute 1 type beam tex 200 200 @@ -2617,7 +2488,6 @@ velocitymultiplier 100 // used nowhere in code effect nex242_misc_laser_orange_beam -velocitymultiplier 0 countabsolute 1 type beam tex 200 200 @@ -2645,7 +2515,6 @@ velocitymultiplier 100 // decal // used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("crylink_impactbig"), org2, '0 0 0', 1) effect crylink_impactbig -velocitymultiplier 0 countabsolute 1 type decal tex 47 47 @@ -2657,7 +2526,6 @@ originjitter 12 12 12 //lightcolor 3.2 0.4 4 // purple flare effect effect crylink_impactbig -velocitymultiplier 0 countabsolute 1 type static tex 39 39 @@ -2666,7 +2534,6 @@ size 24 24 alpha 256 256 512 // purple sparks effect crylink_impactbig -velocitymultiplier 0 count 40 type spark tex 41 41 @@ -2677,7 +2544,6 @@ alpha 256 256 1024 velocityjitter 512 512 512 // purple splash effect crylink_impactbig -velocitymultiplier 0 count 1.5 type static color 0xE070FF 0xE070FF @@ -2686,7 +2552,6 @@ alpha 256 256 512 velocityjitter 32 32 32 // purple splash effect crylink_impactbig -velocitymultiplier 0 count 3 type static color 0xE070FF 0xE070FF @@ -2699,7 +2564,6 @@ velocityjitter 256 256 256 // impact effect indicating damage // used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum("damage_hit"), org, vel, amount * 16) effect damage_hit -velocitymultiplier 0 tex 48 55 count 0.5 type alphastatic @@ -2713,7 +2577,6 @@ airfriction 5 liquidfriction 10 velocityjitter 256 256 256 effect damage_hit -velocitymultiplier 0 tex 48 55 count 0.5 type alphastatic @@ -2727,7 +2590,6 @@ airfriction 5 liquidfriction 10 velocityjitter 256 256 256 effect damage_hit -velocitymultiplier 0 tex 48 55 count 0.5 type alphastatic @@ -2747,7 +2609,6 @@ velocityjitter 256 256 256 // large sparks // used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum("damage_dissolve"), org, vel, amount) effect damage_dissolve -velocitymultiplier 0 tex 48 55 count 15 type alphastatic @@ -2761,7 +2622,6 @@ airfriction 3 liquidfriction 6 velocityjitter 512 512 512 effect damage_dissolve -velocitymultiplier 0 tex 48 55 count 15 type alphastatic @@ -2775,7 +2635,6 @@ airfriction 3 liquidfriction 6 velocityjitter 512 512 512 effect damage_dissolve -velocitymultiplier 0 tex 48 55 count 15 type alphastatic @@ -2794,7 +2653,6 @@ velocityjitter 512 512 512 // used in qcsrc/server/g_triggers.qc: self.cnt = particleeffectnum("laser_deadly") // used in qcsrc/server/g_triggers.qc: self.cnt = particleeffectnum("laser_deadly") effect laser_deadly -velocitymultiplier 0 countabsolute 1 type decal tex 56 59 @@ -2836,7 +2694,6 @@ velocitymultiplier 100 //fire // used nowhere in code effect torch_small -velocitymultiplier 0 //notunderwater count 8 type smoke @@ -2851,7 +2708,6 @@ originjitter 5 5 5 velocityjitter 1 1 50 // smoke effect torch_small -velocitymultiplier 0 type alphastatic count 4 tex 0 8 @@ -2884,7 +2740,6 @@ velocitymultiplier 2 // decal // used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("hookbomb_explode"), org2, '0 0 0', 1) effect hookbomb_explode -velocitymultiplier 0 count 25 type static tex 38 38 @@ -2900,7 +2755,6 @@ velocityjitter 550 550 550 airfriction 10 // decal in the air effect hookbomb_explode -velocitymultiplier 0 countabsolute 3 type static tex 38 38 @@ -2911,7 +2765,6 @@ sizeincrease -60 originoffset 0 0 6 // decal on the ground effect hookbomb_explode -velocitymultiplier 0 countabsolute 1 type decal tex 39 39 @@ -2937,7 +2790,6 @@ airfriction 2 // smoke effect EF_MGTURRETTRAIL -velocitymultiplier 0 notunderwater trailspacing 10 type smoke @@ -2949,7 +2801,6 @@ sizeincrease -8 gravity -0.01 // bubbles effect EF_MGTURRETTRAIL -velocitymultiplier 0 underwater trailspacing 32 type bubble @@ -2966,7 +2817,6 @@ velocityjitter 16 16 16 //fire // used nowhere in code effect fire_big -velocitymultiplier 0 //notunderwater count 26 type smoke @@ -2981,7 +2831,6 @@ originjitter 33 33 33 velocityjitter 22 22 50 // smoke effect fire_big -velocitymultiplier 0 type alphastatic count 11 tex 0 8 @@ -2998,7 +2847,6 @@ bounce 2 //smoke // used nowhere in code effect red_flare -velocitymultiplier 0 type alphastatic count 10.5 tex 0 8 @@ -3015,7 +2863,6 @@ bounce 1 //smoke // used nowhere in code effect blue_flare -velocitymultiplier 0 type alphastatic count 10.5 tex 0 8 @@ -3032,7 +2879,6 @@ bounce 1 //smoke // used in qcsrc/server/ctf.qc: pointparticles(particleeffectnum("smoke_ring"), 0.5 * (self.absmin + self.absmax), '0 0 0', 1); effect smoke_ring -velocitymultiplier 0 type smoke count 45 tex 0 8 @@ -3051,7 +2897,6 @@ notunderwater //smoke // used nowhere in code effect smoke_large -velocitymultiplier 0 type alphastatic count 25 tex 0 8 @@ -3119,7 +2964,6 @@ notunderwater // smoke emiter // used nowhere in code effect smoking -velocitymultiplier 0 count 10 type alphastatic tex 0 8 @@ -3137,7 +2981,6 @@ airfriction -1 //golden dust (create it once per second to cover large area in small yellow particles) // used nowhere in code effect goldendust -velocitymultiplier 0 count 25 type snow tex 38 38 @@ -3154,7 +2997,6 @@ velocityjitter 0.1 0.1 0.1 // used nowhere in code effect healing_fx -velocitymultiplier 0 count 25 type spark tex 40 40 @@ -3171,7 +3013,6 @@ airfriction -0.5 // used nowhere in code effect armorrepair_fx -velocitymultiplier 0 count 25 type spark tex 40 40 @@ -3188,7 +3029,6 @@ airfriction -0.5 // used nowhere in code effect ammoregen_fx -velocitymultiplier 0 count 25 type spark tex 40 40 @@ -3206,7 +3046,6 @@ airfriction -0.5 // red-yellow flame like fx // used nowhere in code effect rage -velocitymultiplier 0 count 2.5 type smoke tex 35 36 @@ -3222,7 +3061,6 @@ airfriction 2 // pieces of glass or ice falling on the floor // used nowhere in code effect iceorglass -velocitymultiplier 0 count 15 type alphastatic tex 44 44 @@ -3240,7 +3078,6 @@ airfriction 3 // cover small area in poison gas, spawn it once per second // used nowhere in code effect poisonfield -velocitymultiplier 0 count 15 type smoke tex 0 8 @@ -3257,7 +3094,6 @@ airfriction 1 // cover small area in icy mist, spawn it once per second // used nowhere in code effect icefield -velocitymultiplier 0 count 10 type smoke tex 0 8 @@ -3271,7 +3107,6 @@ originjitter 333 333 0 velocityjitter 5 5 30 airfriction 1 effect icefield -velocitymultiplier 0 count 5 type smoke tex 48 55 @@ -3287,7 +3122,6 @@ originjitter 333 333 0 // flames that go up // used nowhere in code effect firefield -velocitymultiplier 0 count 100 type smoke tex 48 55 @@ -3302,7 +3136,6 @@ velocityjitter 5 5 30 airfriction 1 //flames that stay on the ground effect firefield -velocitymultiplier 0 count 50 type smoke tex 48 55 @@ -3313,7 +3146,6 @@ alpha 50 256 200 originjitter 180 180 0 // smoke effect firefield -velocitymultiplier 0 count 20 type alphastatic tex 0 8 @@ -3415,7 +3247,6 @@ lightcolor 1.5 3 6 velocitymultiplier -0.1 // bright sparks effect TR_WIZSPIKE -velocitymultiplier 0 trailspacing 12 count 1.5 type snow @@ -3448,7 +3279,6 @@ lightcolor 1.5 3 6 velocitymultiplier -0.1 // bright sparks effect TR_VORESPIKE -velocitymultiplier 0 trailspacing 12 count 1.5 type snow @@ -3465,7 +3295,6 @@ velocityjitter 50 50 50 // used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("flac_explode"), org2, '0 0 0', 1) effect flac_explode -velocitymultiplier 0 countabsolute 1 type decal tex 8 16 @@ -3477,7 +3306,6 @@ lightradiusfade 400 lightcolor 8 4 1 // fire effect which make bright dot inside effect flac_explode -velocitymultiplier 0 notunderwater count 3 type smoke @@ -3493,7 +3321,6 @@ originjitter 8 8 8 velocityjitter 156 156 156 // fire effect which expands then slows effect flac_explode -velocitymultiplier 0 notunderwater count 6 type static @@ -3510,7 +3337,6 @@ velocityjitter 256 256 256 // smoke effect flac_explode -velocitymultiplier 0 type alphastatic notunderwater tex 0 8 @@ -3525,7 +3351,6 @@ bounce 2 // underwater bubbles effect flac_explode -velocitymultiplier 0 underwater count 8 type bubble @@ -3540,7 +3365,6 @@ originjitter 16 16 16 velocityjitter 96 96 96 // bouncing sparks effect flac_explode -velocitymultiplier 0 notunderwater count 4 type spark @@ -3571,7 +3395,6 @@ velocitymultiplier 0.7 // smoke emitter for small pipes // used nowhere in code effect smoking_smallemitter -velocitymultiplier 0 count 10 type alphastatic tex 0 8 @@ -3616,7 +3439,6 @@ velocityjitter 2 2 2 velocitymultiplier 0.01 effect cherryblossom -velocitymultiplier 0 count 1.5 type static color 0xb123ff 0xb183ff @@ -3648,7 +3470,6 @@ staincolor 0x808080 0x808080 staintex 16 24 //blood mist effect alien_blood -velocitymultiplier 0 countabsolute 1 type alphastatic tex 0 8 @@ -3673,7 +3494,6 @@ staincolor 0x808080 0x808080 staintex 16 24 //blood mist effect robot_blood -velocitymultiplier 0 countabsolute 1 type alphastatic tex 0 8 @@ -3746,7 +3566,6 @@ staintex 16 24 // flare particle and light // used in qcsrc/server/t_items.qc: pointparticles(particleeffectnum("item_pickup"), self.origin, '0 0 0', 1) effect item_pickup -velocitymultiplier 0 countabsolute 1 type static color 0x63F2EA 0xB0C5C4 @@ -3754,7 +3573,6 @@ size 8 16 alpha 128 64 64 // cloud of particles which expand rapidly and then slow to form a ball effect item_pickup -velocitymultiplier 0 count 32 type spark tex 41 41 @@ -3814,7 +3632,6 @@ staintex 16 24 //smoke // used in qsrc/server/ctf.qc: pointparticles(particleeffectnum("red_ground_quake"), self.origin, '0 0 0', 1); effect red_ground_quake -velocitymultiplier 0 type smoke count 90 tex 0 8 @@ -3830,7 +3647,6 @@ velocityjitter 190 190 50 bounce 1.1 notunderwater effect red_ground_quake -velocitymultiplier 0 type smoke count 40 tex 0 8 @@ -3846,7 +3662,6 @@ velocityjitter 190 190 50 bounce 1.2 notunderwater effect red_ground_quake -velocitymultiplier 0 //notunderwater count 16 type smoke @@ -3862,7 +3677,6 @@ originjitter 33 33 33 velocityjitter 22 22 50 // smoke effect red_ground_quake -velocitymultiplier 0 type alphastatic count 11 tex 0 8 @@ -3880,7 +3694,6 @@ bounce 2 //smoke // used in qsrc/server/ctf.qc: pointparticles(particleeffectnum("blue_ground_quake"), self.origin, '0 0 0', 1); effect blue_ground_quake -velocitymultiplier 0 type smoke count 90 tex 0 8 @@ -3896,7 +3709,6 @@ velocityjitter 190 190 50 bounce 1.1 notunderwater effect blue_ground_quake -velocitymultiplier 0 type smoke count 40 tex 0 8 @@ -3912,7 +3724,6 @@ velocityjitter 190 190 50 bounce 1.2 notunderwater effect blue_ground_quake -velocitymultiplier 0 //notunderwater count 16 type smoke @@ -3928,7 +3739,6 @@ originjitter 33 33 33 velocityjitter 22 22 50 // smoke effect blue_ground_quake -velocitymultiplier 0 type alphastatic count 11 tex 0 8 @@ -3948,7 +3758,6 @@ bounce 2 // maintained by morphed // used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum("damage_hit"), org, vel, amount * 16) effect morphed_damage_hit -velocitymultiplier 0 tex 43 43 count 0.5 type spark @@ -3962,7 +3771,6 @@ liquidfriction 10 velocityjitter 356 356 456 effect morphed_damage_hit -velocitymultiplier 0 tex 0 8 count 0.5 type smoke @@ -3981,7 +3789,6 @@ originjitter 10 10 10 // cl_gentle deathfx // used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum("damage_dissolve"), org, vel, amount) effect morphed_damage_dissolve -velocitymultiplier 0 tex 43 43 count 10 type smoke @@ -3996,7 +3803,6 @@ velocityjitter 256 256 512 rotate -180 180 -399 -99 effect morphed_damage_dissolve -velocitymultiplier 0 tex 43 43 count 2.5 type smoke @@ -4011,7 +3817,6 @@ velocityjitter 256 256 512 rotate -180 180 0 0 effect morphed_damage_dissolve -velocitymultiplier 0 tex 65 65 count 5 type smoke @@ -4024,7 +3829,6 @@ liquidfriction 6 originjitter 22 22 76 effect morphed_damage_dissolve -velocitymultiplier 0 tex 46 46 count 15 type smoke @@ -4041,7 +3845,6 @@ rotate -180 180 999 -999 // Team / hit minsta effects effect TE_TEI_G3RED -velocitymultiplier 0 countabsolute 1 type beam tex 200 200 @@ -4050,7 +3853,6 @@ size 4 4 alpha 128 128 256 // experimental effect TE_TEI_G3RED -velocitymultiplier 0 trailspacing 8 type static color 0x200000 0x400000 @@ -4064,7 +3866,6 @@ velocityjitter 3 3 3 type smoke effect TE_TEI_G3RED_HIT -velocitymultiplier 0 countabsolute 1 type beam tex 200 200 @@ -4073,7 +3874,6 @@ size 8 8 alpha 128 128 256 // experimental effect TE_TEI_G3RED_HIT -velocitymultiplier 0 trailspacing 20 type static color 0xFFFFFF 0xFF0011 @@ -4086,7 +3886,6 @@ velocityjitter 2 2 2 type smoke // rings effect TE_TEI_G3RED_HIT -velocitymultiplier 0 trailspacing 40 type static color 0xFF0000 0xFF0011 @@ -4098,7 +3897,6 @@ airfriction -4 type smoke effect TE_TEI_G3BLUE -velocitymultiplier 0 countabsolute 1 type beam tex 200 200 @@ -4107,7 +3905,6 @@ size 4 4 alpha 128 128 256 // experimental effect TE_TEI_G3BLUE -velocitymultiplier 0 trailspacing 8 type static color 0x000020 0x000040 @@ -4121,7 +3918,6 @@ velocityjitter 3 3 3 type smoke effect TE_TEI_G3BLUE_HIT -velocitymultiplier 0 countabsolute 1 type beam tex 200 200 @@ -4130,7 +3926,6 @@ size 8 8 alpha 128 128 256 // experimental effect TE_TEI_G3BLUE_HIT -velocitymultiplier 0 trailspacing 20 type static color 0xFFFFFF 0x100FF @@ -4143,7 +3938,6 @@ velocityjitter 2 2 2 type smoke // rings effect TE_TEI_G3BLUE_HIT -velocitymultiplier 0 trailspacing 40 type static color 0x0000FF 0x1100FF @@ -4156,7 +3950,6 @@ type smoke // Yellow effect TE_TEI_G3YELLOW -velocitymultiplier 0 countabsolute 1 type beam tex 200 200 @@ -4164,7 +3957,6 @@ color 0xffff00 0xffff11 size 4 4 alpha 128 128 256 effect TE_TEI_G3YELLOW -velocitymultiplier 0 trailspacing 8 type static color 0x202000 0x404000 @@ -4177,7 +3969,6 @@ velocityjitter 3 3 3 type smoke effect TE_TEI_G3YELLOW_HIT -velocitymultiplier 0 countabsolute 1 type beam tex 200 200 @@ -4185,7 +3976,6 @@ color 0xffff00 0xffff11 size 8 8 alpha 128 128 256 effect TE_TEI_G3YELLOW_HIT -velocitymultiplier 0 trailspacing 20 type static color 0xFFFFFF 0xffff10 @@ -4197,7 +3987,6 @@ velocityjitter 2 2 2 type smoke // rings effect TE_TEI_G3YELLOW_HIT -velocitymultiplier 0 trailspacing 40 type static color 0xffff00 0xffff11 @@ -4211,7 +4000,6 @@ type smoke // Pink effect TE_TEI_G3PINK -velocitymultiplier 0 countabsolute 1 type beam tex 200 200 @@ -4220,7 +4008,6 @@ size 4 4 alpha 128 128 256 // experimental effect TE_TEI_G3PINK -velocitymultiplier 0 trailspacing 8 type static color 0x200020 0x400040 @@ -4234,7 +4021,6 @@ velocityjitter 3 3 3 type smoke effect TE_TEI_G3PINK_HIT -velocitymultiplier 0 countabsolute 1 type beam tex 200 200 @@ -4243,7 +4029,6 @@ size 8 8 alpha 128 128 256 // experimental effect TE_TEI_G3PINK_HIT -velocitymultiplier 0 trailspacing 20 type static color 0xFFFFFF 0xFF10FF @@ -4256,7 +4041,6 @@ velocityjitter 2 2 2 type smoke // rings effect TE_TEI_G3PINK_HIT -velocitymultiplier 0 trailspacing 40 type static color 0xFF00FF 0xFF11FF @@ -4275,7 +4059,6 @@ type smoke // used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum("damage_hit"), org, vel, amount * 16) // core decal effect particlegibs_damage_hit -velocitymultiplier 0 type blood count 0.5 tex 0 8 @@ -4332,7 +4115,6 @@ staintex 16 24 // used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum("damage_dissolve"), org, vel, amount) // small core blood no decals effect particlegibs_damage_dissolve -velocitymultiplier 0 type blood count 32 tex 0 8 @@ -4348,7 +4130,6 @@ staincolor 0x808080 0x808080 staintex 16 24 // core decal effect particlegibs_damage_dissolve -velocitymultiplier 0 type blood count 12 tex 0 8 @@ -4401,7 +4182,6 @@ staincolor 0x808080 0x808080 staintex 16 24 // small bits effect particlegibs_damage_dissolve -velocitymultiplier 0 type blood count 75 tex 24 32 @@ -4419,7 +4199,6 @@ staintex 16 24 // fire effect which expands then slows effect onslaught_generator_gib_explode -velocitymultiplier 0 notunderwater count 17 type static @@ -4436,7 +4215,6 @@ velocityjitter 286 286 286 // smoke effect onslaught_generator_gib_explode -velocitymultiplier 0 type alphastatic notunderwater tex 0 8 @@ -4452,7 +4230,6 @@ bounce 2 // underwater bubbles effect onslaught_generator_gib_explode -velocitymultiplier 0 underwater count 16 type bubble @@ -4468,7 +4245,6 @@ velocityjitter 96 96 96 // fire effect which expands then slows effect onslaught_generator_gib_flame -velocitymultiplier 0 notunderwater count 15 type static @@ -4484,7 +4260,6 @@ originjitter 3 3 3 velocityjitter 86 86 86 // smoke effect onslaught_generator_gib_flame -velocitymultiplier 0 type alphastatic notunderwater tex 0 8 @@ -4500,7 +4275,6 @@ bounce 2 // underwater bubbles effect onslaught_generator_gib_flame -velocitymultiplier 0 underwater count 16 type bubble @@ -4517,7 +4291,6 @@ velocityjitter 96 96 96 // used nowhere in code effect firemine -velocitymultiplier 0 trailspacing 2 count 0.5 type smoke @@ -4532,7 +4305,6 @@ velocityjitter 10 10 2 airfriction 1.2 //slowfire effect firemine -velocitymultiplier 0 trailspacing 2 count 0.5 type smoke @@ -4547,7 +4319,6 @@ velocityjitter 10 10 10 airfriction 1.2 // very slow and small fire effect firemine -velocitymultiplier 0 trailspacing 4 count 0.5 type smoke @@ -4562,7 +4333,6 @@ velocityjitter 8 8 8 airfriction 0.3 //decreasing fire effect firemine -velocitymultiplier 0 trailspacing 4 count 0.5 type smoke @@ -4577,7 +4347,6 @@ velocityjitter 3 3 3 airfriction 0.3 //smoke effect firemine -velocitymultiplier 0 trailspacing 8 count 0.5 type alphastatic @@ -4592,7 +4361,6 @@ velocityoffset 0 0 3 airfriction 1 //fastfire effect firemine -velocitymultiplier 0 trailspacing 1 count 0.5 type smoke @@ -4607,7 +4375,6 @@ velocityjitter 0 0 0 airfriction 1.2 // light only effect firemine -velocitymultiplier 0 trailspacing 16 lightradius 50 lightradiusfade 50000 @@ -4615,7 +4382,6 @@ lightcolor 2.7 2.7 0.6 // used nowhere in code effect fireball -velocitymultiplier 0 trailspacing 2 count 0.5 type smoke @@ -4630,7 +4396,6 @@ velocityjitter 40 40 11 airfriction 1.2 //slowfire effect fireball -velocitymultiplier 0 trailspacing 2 count 0.5 type smoke @@ -4645,7 +4410,6 @@ velocityjitter 40 40 40 airfriction 1.2 // very slow and small fire effect fireball -velocitymultiplier 0 trailspacing 4 count 0.5 type smoke @@ -4660,7 +4424,6 @@ velocityjitter 30 30 30 airfriction 0.3 //decreasing fire effect fireball -velocitymultiplier 0 trailspacing 4 count 0.5 type smoke @@ -4675,7 +4438,6 @@ velocityjitter 10 10 10 airfriction 0.3 //smoke effect fireball -velocitymultiplier 0 trailspacing 8 count 0.5 type alphastatic @@ -4690,7 +4452,6 @@ velocityoffset 0 0 10 airfriction 1 //fastfire effect fireball -velocitymultiplier 0 trailspacing 1 count 0.5 type smoke @@ -4705,7 +4466,6 @@ velocityjitter 0 0 0 airfriction 1.2 // light only effect fireball -velocitymultiplier 0 trailspacing 16 lightradius 300 lightradiusfade 3000 @@ -4726,7 +4486,6 @@ stretchfactor 0.7 // decal // used nowhere in code effect fireball_explode -velocitymultiplier 0 countabsolute 1 type decal tex 8 16 @@ -4738,7 +4497,6 @@ lightradiusfade 500 lightcolor 4 2 0.5 // flare effect effect fireball_explode -velocitymultiplier 0 countabsolute 1 type static tex 35 37 @@ -4747,7 +4505,6 @@ size 72 72 alpha 192 192 64 // fire effect effect fireball_explode -velocitymultiplier 0 notunderwater count 128 type static @@ -4762,7 +4519,6 @@ originjitter 8 8 8 velocityjitter 512 512 512 // underwater bubbles effect fireball_explode -velocitymultiplier 0 underwater count 32 type bubble @@ -4777,7 +4533,6 @@ originjitter 16 16 16 velocityjitter 144 144 144 // bouncing sparks effect fireball_explode -velocitymultiplier 0 notunderwater count 64 type spark @@ -4870,7 +4625,6 @@ airfriction 12 //fire // used nowhere in code effect EF_FLAME -velocitymultiplier 0 //notunderwater count 100 type smoke @@ -4886,7 +4640,6 @@ originjitter 12 12 34 velocityjitter 22 22 50 // smoke effect EF_FLAME -velocitymultiplier 0 type alphastatic count 50 tex 0 8 @@ -4900,7 +4653,6 @@ originjitter 12 12 34 velocityjitter 11 11 50 bounce 2 effect EF_FLAME -velocitymultiplier 0 count 0.5 lightradius 200 lightradiusfade 10000 @@ -4918,7 +4670,6 @@ size 1.5 1.5 stretchfactor 1 velocitymultiplier 0.7 effect tr_rifle -velocitymultiplier 0 notunderwater tex 0 8 trailspacing 8 @@ -4931,7 +4682,6 @@ airfriction -4 velocityjitter 4 4 4 type smoke effect tr_rifle -velocitymultiplier 0 underwater trailspacing 32 type bubble @@ -4978,7 +4728,6 @@ velocityjitter 156 156 156 velocitymultiplier -0.3 stretchfactor 0.4 effect rocket_guide -velocitymultiplier 0 countabsolute 1 type smoke tex 65 65 @@ -5023,7 +4772,6 @@ stretchfactor 2 // muzzle flash effect laser_gauntletmuzzleflash -velocitymultiplier 0 // glow and light countabsolute 1 type smoke @@ -5140,7 +4888,6 @@ airfriction 1 //happy death fx for cl_gentle effect happy_damage_dissolve -velocitymultiplier 0 tex 69 69 count 15 type alphastatic @@ -5154,7 +4901,6 @@ airfriction 3 liquidfriction 6 velocityjitter 312 312 312 effect happy_damage_dissolve -velocitymultiplier 0 tex 69 69 count 15 type alphastatic @@ -5168,7 +4914,6 @@ airfriction 3 liquidfriction 6 velocityjitter 312 312 312 effect happy_damage_dissolve -velocitymultiplier 0 tex 69 69 count 15 type alphastatic @@ -5185,7 +4930,6 @@ velocityjitter 312 312 312 //happy damage fx for cl_gentle effect happy_damage_hit -velocitymultiplier 0 tex 69 69 count 0.1 type alphastatic @@ -5199,7 +4943,6 @@ airfriction 5 liquidfriction 10 velocityjitter 156 156 156 effect happy_damage_hit -velocitymultiplier 0 tex 69 69 count 0.1 type alphastatic @@ -5213,7 +4956,6 @@ airfriction 5 liquidfriction 10 velocityjitter 156 156 156 effect happy_damage_hit -velocitymultiplier 0 tex 69 69 count 0.1 type alphastatic @@ -5232,7 +4974,6 @@ velocityjitter 156 156 156 // used in qcsrc/server/w_electro.qc: pointparticles(particleeffectnum("electro_muzzleflash"), w_shotorg, w_shotdir * 1000, 1) // used in qcsrc/server/w_electro.qc: pointparticles(particleeffectnum("electro_muzzleflash"), w_shotorg, w_shotdir * 1000, 1) effect electro_lightning -velocitymultiplier 0 countabsolute 1 type decal tex 59 59 @@ -5323,7 +5064,6 @@ stretchfactor 0.1 // decal // used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("crylink_joinexplode"), org2, '0 0 0', 1) effect crylink_joinexplode -velocitymultiplier 0 countabsolute 1 type decal tex 47 47 @@ -5335,7 +5075,6 @@ originjitter 12 12 12 //lightcolor 3.2 0.4 4 // purple flare effect effect crylink_joinexplode -velocitymultiplier 0 countabsolute 1 type static tex 39 39 @@ -5344,7 +5083,6 @@ size 24 24 alpha 256 256 512 // purple sparks effect crylink_joinexplode -velocitymultiplier 0 count 40 type spark tex 41 41 @@ -5355,7 +5093,6 @@ alpha 256 256 1024 velocityjitter 512 512 512 // purple splash effect crylink_joinexplode -velocitymultiplier 0 count 1.5 type static color 0xE070FF 0xE070FF @@ -5364,7 +5101,6 @@ alpha 256 256 512 velocityjitter 32 32 32 // purple splash effect crylink_joinexplode -velocitymultiplier 0 count 3 type static color 0xE070FF 0xE070FF @@ -5401,7 +5137,6 @@ size 1.5 1.5 stretchfactor 1 velocitymultiplier 0.7 effect tr_rifle_weak -velocitymultiplier 0 notunderwater tex 0 8 trailspacing 48 @@ -5414,7 +5149,6 @@ airfriction -4 velocityjitter 4 4 4 type smoke effect tr_rifle_weak -velocitymultiplier 0 underwater trailspacing 192 type bubble @@ -5527,7 +5261,6 @@ velocitymultiplier -0.31 // --------------- vehicles effect spiderbot_minigun_trail -velocitymultiplier 0 notunderwater trailspacing 10 type smoke @@ -5569,7 +5302,6 @@ velocitymultiplier 0.2 sizeincrease -10 stretchfactor 0.8 effect spiderbot_minigun_muzzleflash -velocitymultiplier 0 countabsolute 2 type static tex 48 55 @@ -5584,7 +5316,6 @@ lightradiusfade 8000 lightcolor 3 3 0 effect spiderbot_minigun_impact -velocitymultiplier 0 countabsolute 1 type static tex 65 65 @@ -5656,7 +5387,6 @@ velocityjitter 124 124 224 rotate -180 180 -1000 1000 // decal effect spiderbot_minigun_impact -velocitymultiplier 0 countabsolute 1 type decal tex 56 59 @@ -5666,7 +5396,6 @@ originjitter 16 16 16 rotate -180 180 0 0 effect spiderbot_rocket_explode -velocitymultiplier 0 countabsolute 1 type decal tex 8 16 @@ -5678,7 +5407,6 @@ lightradiusfade 1750 lightcolor 8 4 0 // shockwave effect spiderbot_rocket_explode -velocitymultiplier 0 countabsolute 1 type static tex 33 33 @@ -5688,7 +5416,6 @@ color 0x8f0d00 0xff5a00 sizeincrease 2400 // glow effect spiderbot_rocket_explode -velocitymultiplier 0 countabsolute 1 type static tex 64 64 @@ -5698,7 +5425,6 @@ color 0x8f0d00 0xff5a00 sizeincrease 240 // fire effect effect spiderbot_rocket_explode -velocitymultiplier 0 notunderwater count 32 type static @@ -5714,7 +5440,6 @@ velocityjitter 512 512 512 rotate -180 180 -50 50 // fire effect 2 effect spiderbot_rocket_explode -velocitymultiplier 0 notunderwater count 16 type spark @@ -5730,7 +5455,6 @@ rotate -180 180 -150 150 stretchfactor 10 // fire rays effect spiderbot_rocket_explode -velocitymultiplier 0 notunderwater count 10 type spark @@ -5746,7 +5470,6 @@ velocityjitter 712 712 712 stretchfactor 10 // smoke effect spiderbot_rocket_explode -velocitymultiplier 0 type alphastatic notunderwater tex 0 8 @@ -5761,7 +5484,6 @@ color 0x4F4B46 0x000000 rotate -180 180 -20 20 // smoke2 effect spiderbot_rocket_explode -velocitymultiplier 0 type alphastatic notunderwater tex 0 8 @@ -5777,7 +5499,6 @@ color 0x4F4B46 0x000000 rotate -180 180 -20 20 // underwater bubbles effect spiderbot_rocket_explode -velocitymultiplier 0 underwater count 32 type bubble @@ -5792,7 +5513,6 @@ originjitter 160 160 160 velocityjitter 144 144 144 // underwatershockwave effect spiderbot_rocket_explode -velocitymultiplier 0 underwater type smoke countabsolute 1 @@ -5846,7 +5566,6 @@ airfriction 0.3 gravity -0.01 // fast smoke effect spiderbot_rocket_launch -velocitymultiplier 0 notunderwater count 14 type smoke @@ -5886,7 +5605,6 @@ velocityjitter 160 160 160 velocitymultiplier -0.5 effect wakizashi_gun_impact -velocitymultiplier 0 count 15 type spark color 0xff0000 0xc03535 @@ -5900,7 +5618,6 @@ velocityjitter 350 350 550 velocityoffset 0 0 700 stretchfactor 0.9 effect wakizashi_gun_impact -velocitymultiplier 0 type smoke count 24 color 0xd0d0a0 0xc03535 @@ -5915,7 +5632,6 @@ airfriction 4 sizeincrease 80 rotate -180 180 0 0 effect wakizashi_gun_impact -velocitymultiplier 0 countabsolute 1 type smoke tex 65 65 @@ -5924,7 +5640,6 @@ size 82 82 alpha 250 300 680 sizeincrease -180 effect wakizashi_gun_impact -velocitymultiplier 0 countabsolute 1 type smoke tex 33 33 @@ -5934,7 +5649,6 @@ alpha 50 100 620 sizeincrease 900 rotate -180 180 400 -400 effect wakizashi_gun_impact -velocitymultiplier 0 countabsolute 1 type decal tex 59 59 @@ -5958,7 +5672,6 @@ sizeincrease -10 stretchfactor 0.7 effect wakizashi_rocket_explode -velocitymultiplier 0 countabsolute 1 type decal tex 8 16 @@ -5970,7 +5683,6 @@ lightradiusfade 1750 lightcolor 8 4 0 // shockwave effect wakizashi_rocket_explode -velocitymultiplier 0 countabsolute 1 type static tex 33 33 @@ -5980,7 +5692,6 @@ color 0x8f0d00 0xff5a00 sizeincrease 2400 // glow effect wakizashi_rocket_explode -velocitymultiplier 0 countabsolute 1 type static tex 64 64 @@ -5990,7 +5701,6 @@ color 0x8f0d00 0xff5a00 sizeincrease 240 // fire effect effect wakizashi_rocket_explode -velocitymultiplier 0 notunderwater count 64 type static @@ -6006,7 +5716,6 @@ velocityjitter 512 512 512 rotate -180 180 -50 50 // fire rays effect wakizashi_rocket_explode -velocitymultiplier 0 notunderwater count 10 type spark @@ -6022,7 +5731,6 @@ velocityjitter 512 512 512 stretchfactor 10 // smoke effect wakizashi_rocket_explode -velocitymultiplier 0 type alphastatic notunderwater tex 0 8 @@ -6037,7 +5745,6 @@ color 0x4F4B46 0x000000 rotate -180 180 -20 20 // bouncing sparks effect wakizashi_rocket_explode -velocitymultiplier 0 notunderwater count 14 type spark @@ -6053,7 +5760,6 @@ originjitter 60 60 60 velocityjitter 524 524 524 // underwater bubbles effect wakizashi_rocket_explode -velocitymultiplier 0 underwater count 32 type bubble @@ -6068,7 +5774,6 @@ originjitter 160 160 160 velocityjitter 144 144 144 // underwatershockwave effect wakizashi_rocket_explode -velocitymultiplier 0 underwater type smoke countabsolute 1 @@ -6141,7 +5846,6 @@ velocityjitter 60 60 60 velocitymultiplier -1.5 effect wakizashi_booster_smoke -velocitymultiplier 0 type alphastatic notunderwater tex 0 8 @@ -6158,7 +5862,6 @@ rotate -180 180 -20 20 // decal effect raptor_cannon_impact -velocitymultiplier 0 countabsolute 1 type decal tex 47 47 @@ -6168,7 +5871,6 @@ originjitter 16 16 16 rotate -180 180 0 0 //spark effect raptor_cannon_impact -velocitymultiplier 0 notunderwater count 6 type spark @@ -6183,7 +5885,6 @@ originjitter 16 16 16 velocityjitter 124 124 524 // smoke effect raptor_cannon_impact -velocitymultiplier 0 count 4 type alphastatic tex 0 7 @@ -6197,7 +5898,6 @@ gravity 0.7 airfriction 2 // fire effect raptor_cannon_impact -velocitymultiplier 0 notunderwater count 10 type static @@ -6227,7 +5927,6 @@ velocitymultiplier 0.2 sizeincrease -10 stretchfactor 0.6 effect raptor_cannon_muzzleflash -velocitymultiplier 0 countabsolute 1 type static tex 48 55 @@ -6243,7 +5942,6 @@ lightcolor 3 0 6 // decal effect raptor_bomb_impact -velocitymultiplier 0 countabsolute 1 type decal tex 8 16 @@ -6254,7 +5952,6 @@ rotate -180 180 0 0 //spark vertical effect raptor_bomb_impact -velocitymultiplier 0 count 3 type spark color 0xff9c00 0xff3c00 @@ -6268,7 +5965,6 @@ sizeincrease 50 //fire effect raptor_bomb_impact -velocitymultiplier 0 count 4 type static color 0xff9c00 0xff3c00 @@ -6282,7 +5978,6 @@ airfriction 2 //smoke effect raptor_bomb_impact -velocitymultiplier 0 count 4 type spark blend alpha @@ -6298,7 +5993,6 @@ stretchfactor 10 //smoke 2 effect raptor_bomb_impact -velocitymultiplier 0 count 4 //type alphastatic type spark @@ -6317,7 +6011,6 @@ gravity 2 // sparks effect raptor_bomb_impact -velocitymultiplier 0 notunderwater count 5 type spark @@ -6333,7 +6026,6 @@ velocityjitter 174 174 924 stretchfactor 2 effect raptor_bomb_spread -velocitymultiplier 0 notunderwater count 34 type spark @@ -6350,7 +6042,6 @@ velocityjitter 324 324 324 // generic explosion size:big (biggest explosion ever) effect explosion_big -velocitymultiplier 0 countabsolute 1 type decal tex 8 16 @@ -6362,7 +6053,6 @@ lightradiusfade 1750 lightcolor 8 4 0 // shockwave effect explosion_big -velocitymultiplier 0 countabsolute 1 type static tex 33 33 @@ -6372,7 +6062,6 @@ color 0x8f0d00 0xff5a00 sizeincrease 4400 // fire effect effect explosion_big -velocitymultiplier 0 notunderwater count 64 type static @@ -6387,7 +6076,6 @@ originjitter 80 80 80 velocityjitter 2512 2512 2512 // fire rays effect explosion_big -velocitymultiplier 0 notunderwater count 64 type spark @@ -6403,7 +6091,6 @@ velocityjitter 512 512 512 stretchfactor 10 // smoke effect explosion_big -velocitymultiplier 0 type alphastatic notunderwater tex 0 8 @@ -6416,7 +6103,6 @@ airfriction 8 color 0x4F4B46 0x000000 // bouncing sparks effect explosion_big -velocitymultiplier 0 notunderwater count 34 type spark @@ -6433,7 +6119,6 @@ velocityjitter 924 924 924 stretchfactor 0.7 // derbis effect explosion_big -velocitymultiplier 0 notunderwater count 16 type alphastatic @@ -6449,7 +6134,6 @@ sizeincrease -5 rotate -180 180 -1000 1000 // underwater bubbles effect explosion_big -velocitymultiplier 0 underwater count 32 type bubble @@ -6477,7 +6161,6 @@ velocitymultiplier 0.3 // generic explosion size:medium (it leaves rising smoke for a longer time) // shockwave effect explosion_medium -velocitymultiplier 0 countabsolute 1 type static tex 33 33 @@ -6487,7 +6170,6 @@ color 0x8f0d00 0xff5a00 sizeincrease 2400 // fire effect effect explosion_medium -velocitymultiplier 0 notunderwater count 32 type static @@ -6503,7 +6185,6 @@ velocityjitter 1512 1512 1512 rotate -180 180 -500 500 // fire effect 2 effect explosion_medium -velocitymultiplier 0 notunderwater count 32 type static @@ -6520,7 +6201,6 @@ velocityjitter 1512 1512 1512 rotate -180 180 -150 150 // fire rays effect explosion_medium -velocitymultiplier 0 notunderwater count 14 type spark @@ -6536,7 +6216,6 @@ velocityjitter 512 512 512 stretchfactor 8 // smoke effect explosion_medium -velocitymultiplier 0 type alphastatic notunderwater tex 0 8 @@ -6551,7 +6230,6 @@ color 0x4F4B46 0x000000 rotate -180 180 -20 20 // smoke 2 effect explosion_medium -velocitymultiplier 0 type alphastatic notunderwater tex 0 8 @@ -6568,7 +6246,6 @@ color 0x4F4B46 0x000000 rotate -180 180 -20 20 // smoke rays effect explosion_medium -velocitymultiplier 0 type spark notunderwater tex 0 8 @@ -6582,7 +6259,6 @@ color 0x4F4B46 0x000000 stretchfactor 50 // bouncing sparks effect explosion_medium -velocitymultiplier 0 notunderwater count 14 type spark @@ -6599,7 +6275,6 @@ velocityjitter 624 624 624 stretchfactor 0.7 // underwater bubbles effect explosion_medium -velocitymultiplier 0 underwater count 32 type bubble @@ -6626,7 +6301,6 @@ velocitymultiplier 0.3 // generic explosion size:small (its fire only, made to support other explosions) // shockwave effect explosion_small -velocitymultiplier 0 countabsolute 1 type static tex 33 33 @@ -6636,7 +6310,6 @@ color 0x8f0d00 0xff5a00 sizeincrease 2400 // fire effect effect explosion_small -velocitymultiplier 0 notunderwater count 16 type static @@ -6651,7 +6324,6 @@ velocityjitter 512 512 512 rotate -180 180 -500 500 // fire effect 2 effect explosion_small -velocitymultiplier 0 notunderwater count 16 type static @@ -6666,7 +6338,6 @@ velocityjitter 912 912 912 rotate -180 180 -150 150 // fire rays effect explosion_small -velocitymultiplier 0 notunderwater count 14 type spark @@ -6682,7 +6353,6 @@ velocityjitter 512 512 512 stretchfactor 8 // underwater bubbles effect explosion_small -velocitymultiplier 0 underwater count 32 type bubble @@ -6697,7 +6367,6 @@ originjitter 160 160 160 velocityjitter 144 144 144 // underwatershockwave effect explosion_small -velocitymultiplier 0 underwater type smoke countabsolute 1 @@ -6708,7 +6377,6 @@ alpha 40 40 300 // big smoke ( for spamming on damaged stuff ) effect smoke_big -velocitymultiplier 0 type alphastatic notunderwater tex 0 8 @@ -6726,7 +6394,6 @@ rotate -180 180 -20 20 // small smoke ( more precise than big one, for spamming on damaged parts like raptors spinner ) effect smoke_small -velocitymultiplier 0 type alphastatic notunderwater tex 0 8 -- 2.39.2