From e51ddd0aee96931dc925937b0e9a4f7858be53fd Mon Sep 17 00:00:00 2001 From: Mircea Kitsune Date: Tue, 25 Oct 2011 12:12:29 +0300 Subject: [PATCH] Use the correct name for the grab key in the sandbox help system --- qcsrc/server/mutators/sandbox.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/server/mutators/sandbox.qc b/qcsrc/server/mutators/sandbox.qc index 7bb4ad1b2..4b6d9cb4a 100644 --- a/qcsrc/server/mutators/sandbox.qc +++ b/qcsrc/server/mutators/sandbox.qc @@ -16,7 +16,7 @@ MUTATOR_HOOKFUNCTION(sandbox_PlayerCommand) print_to(self, "^7\"^2spawn_object ^3models/foo/bar.md3^7\" spawns a new object in front of the player, and gives it the specified model"); print_to(self, "^7\"^2spawn_item ^3item^7\" spawns the specified item in front of the player. Only weapons are currently supported"); print_to(self, "^7\"^2remove_object^7\" removes the object the player is looking at. Players can only remove their own objects"); - print_to(self, "^1button8 ^7can be used to grab and carry objects. Players can only grab their own objects"); + print_to(self, "^7The ^1drag object ^key can be used to grab and carry objects. Players can only grab their own objects"); return TRUE; } else if(argv(1) == "spawn_object") -- 2.39.2