From e4091e948e18b5a0bcc32c7e36e6fe00d2d40944 Mon Sep 17 00:00:00 2001 From: Rudolf Polzer Date: Fri, 2 Dec 2011 11:03:02 +0100 Subject: [PATCH] network colormap for weapon models --- qcsrc/csqcmodel/settings.qh | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/qcsrc/csqcmodel/settings.qh b/qcsrc/csqcmodel/settings.qh index 7c67148a8..5208ff66a 100644 --- a/qcsrc/csqcmodel/settings.qh +++ b/qcsrc/csqcmodel/settings.qh @@ -24,7 +24,13 @@ CSQCMODEL_ENDIF \ CSQCMODEL_IF(!isplayer) \ CSQCMODEL_PROPERTY(1, TAG_ENTITY_TYPE, ReadShort, WriteEntity, TAG_ENTITY_NAME) \ + CSQCMODEL_PROPERTY(2, float, ReadShort, WriteShort, colormap) \ + CSQCMODEL_PROPERTY_SCALED(4, float, ReadByte, WriteByte, glowmod_x, 255, 0, 255) \ + CSQCMODEL_PROPERTY_SCALED(4, float, ReadByte, WriteByte, glowmod_y, 255, 0, 255) \ + CSQCMODEL_PROPERTY_SCALED(4, float, ReadByte, WriteByte, glowmod_z, 255, 0, 255) \ + CSQCMODEL_PROPERTY(8, float, ReadInt24_t, WriteInt24_t, effects) \ CSQCMODEL_ENDIF +// TODO get rid of colormod/glowmod here, find good solution for nex charge glowmod hack // add hook function calls here #define CSQCMODEL_HOOK_PREUPDATE -- 2.39.2