From e3b8d05b1d1b0f00dce110600e6abcc8476b6d14 Mon Sep 17 00:00:00 2001 From: terencehill Date: Fri, 4 Feb 2022 11:03:26 +0100 Subject: [PATCH] Fix #2651 "12th campaign level is incompleteable with recent LMS non-forced join changes and with default g_start_delay being 0" --- qcsrc/common/gamemodes/gamemode/lms/sv_lms.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/common/gamemodes/gamemode/lms/sv_lms.qc b/qcsrc/common/gamemodes/gamemode/lms/sv_lms.qc index c8cc0e6e5..d7729d42f 100644 --- a/qcsrc/common/gamemodes/gamemode/lms/sv_lms.qc +++ b/qcsrc/common/gamemodes/gamemode/lms/sv_lms.qc @@ -54,7 +54,7 @@ int WinningCondition_LMS() { // two or more active players - continue with the game - if (autocvar_g_campaign) + if (autocvar_g_campaign && campaign_bots_may_start) { FOREACH_CLIENT(IS_REAL_CLIENT(it), { float pl_lives = GameRules_scoring_add(it, LMS_LIVES, 0); -- 2.39.2