From e34ab8ae58da95d01a976bba6c3b965df2375730 Mon Sep 17 00:00:00 2001
From: havoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Date: Tue, 10 May 2005 00:30:52 +0000
Subject: [PATCH] fix inverted normalmaps produced from bumpmaps (directly
 loaded normalmaps are fine)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5265 d7cf8633-e32d-0410-b094-e92efae38249
---
 image.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/image.c b/image.c
index 745aac10..077baa7f 100644
--- a/image.c
+++ b/image.c
@@ -1494,8 +1494,8 @@ void Image_HeightmapToNormalmap(const unsigned char *inpixels, unsigned char *ou
 			n[1] = dv[0][2]*dv[1][0]-dv[0][0]*dv[1][2];
 			n[2] = dv[0][0]*dv[1][1]-dv[0][1]*dv[1][0];
 			*/
-			n[0] = ((p1[0] + p1[1] + p1[2]) - (p0[0] + p0[1] + p0[2]));
-			n[1] = ((p0[0] + p0[1] + p0[2]) - (p2[0] + p2[1] + p2[2]));
+			n[0] = ((p0[0] + p0[1] + p0[2]) - (p1[0] + p1[1] + p1[2]));
+			n[1] = ((p2[0] + p2[1] + p2[2]) - (p0[0] + p0[1] + p0[2]));
 			n[2] = ibumpscale;
 			VectorNormalize(n);
 			/*
-- 
2.39.5