From e2fac191ccfa4fb52d199f5d64232a5133cde467 Mon Sep 17 00:00:00 2001 From: Rudolf Polzer Date: Thu, 19 Jan 2012 14:02:03 +0100 Subject: [PATCH] fix superweapons detection better --- qcsrc/server/cl_client.qc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/qcsrc/server/cl_client.qc b/qcsrc/server/cl_client.qc index ab9a2b0b7..607e93c39 100644 --- a/qcsrc/server/cl_client.qc +++ b/qcsrc/server/cl_client.qc @@ -1917,9 +1917,9 @@ void player_powerups (void) } } } - else + else if(self.weapons & WEPBIT_SUPERWEAPONS) { - if (time < self.superweapons_finished || ((self.weapons & WEPBIT_SUPERWEAPONS) && (self.items & IT_UNLIMITED_SUPERWEAPONS))) + if (time < self.superweapons_finished || (self.items & IT_UNLIMITED_SUPERWEAPONS)) { self.items = self.items | IT_SUPERWEAPON; sprint(self, "^3You now have a superweapon\n"); -- 2.39.2