From e226767c4a96de64f8bbdd20bc05e8383f929034 Mon Sep 17 00:00:00 2001 From: Mario Date: Mon, 2 Sep 2013 14:46:22 +1000 Subject: [PATCH] Block 90% of all damage (will make it configurable later) --- qcsrc/common/monsters/monster/zombie.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/common/monsters/monster/zombie.qc b/qcsrc/common/monsters/monster/zombie.qc index e34e6dae0..afe5beed0 100644 --- a/qcsrc/common/monsters/monster/zombie.qc +++ b/qcsrc/common/monsters/monster/zombie.qc @@ -91,7 +91,7 @@ float zombie_block() { monsters_setframe(zombie_anim_blockstart); self.armorvalue = 100; - self.m_armor_blockpercent = 0.7; + self.m_armor_blockpercent = 0.9; self.state = MONSTER_STATE_ATTACK_MELEE; // freeze monster self.attack_finished_single = time + 2.1; -- 2.39.2