From e1e57fec553ce1404fc9103c5a6a3a7402ecfb04 Mon Sep 17 00:00:00 2001 From: MirceaKitsune Date: Tue, 31 Jan 2012 22:32:30 +0200 Subject: [PATCH] Push some TODO's for later, since we'll be slowly approaching the 0.7 release, and I'm slightly shifting focus toward bug testing. --- docs/TODO.txt | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/docs/TODO.txt b/docs/TODO.txt index 9d8fb6d0..18d8e497 100644 --- a/docs/TODO.txt +++ b/docs/TODO.txt @@ -38,15 +38,15 @@ - 0.8: Make a balancing settings menu -- 0.7 | 0.8: Skill based damage for bots +- 0.7 | 0.8: Skill based damage for bots? - 0.8: Sort the credits better -- 0.7 | 0.8: Vore roles mutator, or gametype +- 0.8: Vore roles mutator, or gametype - +0.8: Make sure bots follow the prey they are trying to swallow, and don't go for other items and stuff -- 0.7 | 0.8: New player color symbols for scoreboard +- 0.7 | 0.8: New player color symbols for scoreboard? - +0.8: Perhaps make new bots in bots.txt, using characters with names? @@ -58,9 +58,9 @@ - 0.7: Enable that new engine setting, to render models in batches for higher FPS -- 0.7 | 0.8: Remake helper voices +- 0.8: Remake helper voices -- 0.7: Add a checkpvs() check in sending entcs (where radar_showenemies used to be), to not send it for enemies behind walls +- 0.8: Add a checkpvs() check in sending entcs (where radar_showenemies used to be), to not send it for enemies behind walls - 0.7: Anaglyph stereo in the menu @@ -68,7 +68,7 @@ - 0.8: Loading screens with messages -- 0.7: HUD ring; Make a glow? +- 0.7 | 0.8: HUD ring; Make a glow? - 0.8: Refraction effect for damage when you have armor (with a model) @@ -78,7 +78,7 @@ - 0.8: Fix remaining divisions by zero, look for backtrace in the console -- 0.7 | 0.8: Change g_vore_reversescoring to support pred, pred & prey, and prey only scoring +- 0.8: Change g_vore_reversescoring to support pred, pred & prey, and prey only scoring - 0.7 | 0.8: bot_nomove cvar, and add it in Xonotic too @@ -86,7 +86,7 @@ - 0.7: Combine .digesting and .stat_digesting, same with other cases, possibly rename the stats themselves -- 0.8: Add info about consumable items to tutorial map +- +0.8: Add info about consumable items to tutorial map - +0.8: Add icons to indicate live prey + dead prey + items @@ -94,7 +94,7 @@ - 0.7: Create missing player / map / skin preview images -- 0.7 | 0.8: Make slime and lava on all maps reflective, and possible cubemapped +- 0.7: Make slime and lava on all maps reflective, and possible cubemapped - 0.7 | 0.8: Make sure the new blood leaves stains -- 2.39.2