From e0c2354ad9f787501e2dc687782b621f164f4d83 Mon Sep 17 00:00:00 2001 From: Mircea Kitsune Date: Fri, 25 Nov 2011 16:00:25 +0200 Subject: [PATCH] Also use "no preview" image for player models that don't have one --- qcsrc/menu/xonotic/playermodel.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/qcsrc/menu/xonotic/playermodel.c b/qcsrc/menu/xonotic/playermodel.c index ef02224df..9fc836cc5 100644 --- a/qcsrc/menu/xonotic/playermodel.c +++ b/qcsrc/menu/xonotic/playermodel.c @@ -137,7 +137,10 @@ void XonoticPlayerModelSelector_go(entity me, float d) me.currentModelDescription = strzone(bufstr_get(me.bufModels, BUFMODELS_COUNT*me.idxModels+BUFMODELS_DESC)); // fix the image - me.src = me.currentModelImage; + if(fexists(strcat(me.currentModel, "_", ftos(me.currentSkin), ".jpg")) || fexists(strcat(me.currentModel, "_", ftos(me.currentSkin), ".png")) || fexists(strcat(me.currentModel, "_", ftos(me.currentSkin), ".tga"))) + me.src = me.currentModelImage; + else + me.src = "/gfx/nopreview_player"; me.updateAspect(me); } -- 2.39.2