From e02aa28316d7d33bf2bc58f7406ea2bc10d69b9f Mon Sep 17 00:00:00 2001 From: lordhavoc Date: Fri, 15 Feb 2002 21:29:45 +0000 Subject: [PATCH] made smoke/blood texture a little brighter git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@1520 d7cf8633-e32d-0410-b094-e92efae38249 --- r_particles.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/r_particles.c b/r_particles.c index affa059b..0c888ecb 100644 --- a/r_particles.c +++ b/r_particles.c @@ -99,7 +99,7 @@ static void R_InitParticleTexture (void) dy = y - 16; for (x = 0;x < 32;x++) { - d = (noise1[y][x] - 128) * 2 + 64; // was + 128 + d = (noise1[y][x] - 128) * 2 + 128; d = bound(0, d, 255); data[y][x][0] = data[y][x][1] = data[y][x][2] = d; dx = x - 16; -- 2.39.2