From e0276adc6499917664aa3aa440dcdd7795ad5541 Mon Sep 17 00:00:00 2001 From: Jakob MG Date: Wed, 22 Feb 2012 09:36:50 +0100 Subject: [PATCH] Get rid of half a ton of unref locals. CHECK YOUR COMPILEUTPUT FOR WARNINGS TOO1ONEELEVEN --- qcsrc/common/command/rpn.qc | 6 +++--- qcsrc/server/autocvars.qh | 6 +++--- qcsrc/server/bot/navigation.qc | 1 - qcsrc/server/bot/waypoints.qc | 1 - qcsrc/server/command/getreplies.qc | 2 +- qcsrc/server/command/sv_cmd.qc | 4 ++-- qcsrc/server/defs.qh | 2 +- qcsrc/server/w_fireball.qc | 2 +- 8 files changed, 11 insertions(+), 13 deletions(-) diff --git a/qcsrc/common/command/rpn.qc b/qcsrc/common/command/rpn.qc index d6c624bbb..c15a8d26e 100644 --- a/qcsrc/common/command/rpn.qc +++ b/qcsrc/common/command/rpn.qc @@ -55,9 +55,9 @@ void GenericCommand_rpn(float request, float argc, string command) { case CMD_REQUEST_COMMAND: { - float i, j, f, n, f2, f3, rpnpos; - vector rgb; - string s, s2, c, rpncmd; + float i, j, f, f2, f3, rpnpos; + //vector rgb; + string s, s2, rpncmd; if(!rpn_db) { diff --git a/qcsrc/server/autocvars.qh b/qcsrc/server/autocvars.qh index e336efc53..dee1727fc 100644 --- a/qcsrc/server/autocvars.qh +++ b/qcsrc/server/autocvars.qh @@ -900,10 +900,10 @@ float autocvar_g_nexball_goalleadlimit; float autocvar_g_nexball_radar_showallplayers; float autocvar_g_nexball_sound_bounce; float autocvar_g_nexball_trail_color; -float autocvar_g_nick_flood_penalty; +//float autocvar_g_nick_flood_penalty; float autocvar_g_nick_flood_penalty_red; float autocvar_g_nick_flood_penalty_yellow; -float autocvar_g_nick_flood_timeout; +//float autocvar_g_nick_flood_timeout; float autocvar_g_nix_with_healtharmor; float autocvar_g_nix_with_laser; float autocvar_g_nix_with_powerups; @@ -1162,7 +1162,7 @@ string autocvar_sv_vote_master_password; float autocvar_sv_vote_master_playerlimit; float autocvar_sv_vote_no_stops_vote; float autocvar_sv_vote_nospectators; -string autocvar_sv_vote_only_commands; +//string autocvar_sv_vote_only_commands; float autocvar_sv_vote_override_mostrecent; float autocvar_sv_vote_singlecount; float autocvar_sv_vote_stop; diff --git a/qcsrc/server/bot/navigation.qc b/qcsrc/server/bot/navigation.qc index 3387fdfef..bf963bc7c 100644 --- a/qcsrc/server/bot/navigation.qc +++ b/qcsrc/server/bot/navigation.qc @@ -360,7 +360,6 @@ float navigation_waypoint_will_link(vector v, vector org, entity ent, float walk entity navigation_findnearestwaypoint_withdist(entity ent, float walkfromwp, float bestdist) { entity waylist, w, best; - float dist; vector v, org, pm1, pm2; pm1 = ent.origin + ent.mins; diff --git a/qcsrc/server/bot/waypoints.qc b/qcsrc/server/bot/waypoints.qc index 4db72e407..d31a88b52 100644 --- a/qcsrc/server/bot/waypoints.qc +++ b/qcsrc/server/bot/waypoints.qc @@ -1067,7 +1067,6 @@ void botframe_autowaypoints_fix(entity p, float walkfromwp, .entity fld) void botframe_autowaypoints() { entity p; - entity wp0, wp1; FOR_EACH_REALPLAYER(p) { if(p.deadflag) diff --git a/qcsrc/server/command/getreplies.qc b/qcsrc/server/command/getreplies.qc index 29b707b93..3640c8172 100644 --- a/qcsrc/server/command/getreplies.qc +++ b/qcsrc/server/command/getreplies.qc @@ -12,7 +12,7 @@ string getrecords(float page) // 50 records per page { - float rec, r, i; + float rec = 0, r, i; string h, s; if (g_ctf) diff --git a/qcsrc/server/command/sv_cmd.qc b/qcsrc/server/command/sv_cmd.qc index 98d877c43..e70ce44dd 100644 --- a/qcsrc/server/command/sv_cmd.qc +++ b/qcsrc/server/command/sv_cmd.qc @@ -1238,8 +1238,8 @@ void GameCommand_shuffleteams(float request) { if(teamplay) { - entity tmp_player, client; - float i, x, z, t_teams, t_players, team_color, accepted; + entity tmp_player; + float i, x, z, t_teams, t_players, team_color; // count the total amount of players and total amount of teams FOR_EACH_PLAYER(tmp_player) diff --git a/qcsrc/server/defs.qh b/qcsrc/server/defs.qh index e2d4c7ad8..6b25c449f 100644 --- a/qcsrc/server/defs.qh +++ b/qcsrc/server/defs.qh @@ -545,7 +545,7 @@ void SUB_UseTargets(); void ClientData_Touch(entity e); -vector debug_shotorg; // if non-zero, overrides the shot origin of all weapons +//vector debug_shotorg; // if non-zero, overrides the shot origin of all weapons .float wasplayer; diff --git a/qcsrc/server/w_fireball.qc b/qcsrc/server/w_fireball.qc index 77c67b46b..1c950aca4 100644 --- a/qcsrc/server/w_fireball.qc +++ b/qcsrc/server/w_fireball.qc @@ -302,7 +302,7 @@ void spawnfunc_weapon_fireball (void) float w_fireball(float req) { - float ammo_amount; + //float ammo_amount; if (req == WR_AIM) { self.BUTTON_ATCK = FALSE; -- 2.39.2