From de1a21763146063b334e7084fc609f0b3b3550f9 Mon Sep 17 00:00:00 2001
From: terencehill <piuntn@gmail.com>
Date: Thu, 18 Nov 2010 12:32:11 +0100
Subject: [PATCH] Different ammo count for each ammo type in hud_configure mode

---
 qcsrc/client/hud.qc | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/qcsrc/client/hud.qc b/qcsrc/client/hud.qc
index e188604eb0..fddd17584c 100644
--- a/qcsrc/client/hud.qc
+++ b/qcsrc/client/hud.qc
@@ -1873,7 +1873,7 @@ void DrawAmmoItem(vector myPos, vector mySize, float itemcode, float currently_s
 	if(autocvar__hud_configure)
 	{
 		currently_selected = (itemcode == 2); //rockets always selected
-		a = 100;
+		a = 31 + mod(itemcode*93, 128);
 	}
 	else
 		a = getstati(GetAmmoStat(itemcode)); // how much ammo do we have of type itemcode?
-- 
2.39.5