From da61abe1d14e6888b673ea3046d8046f4561fa4c Mon Sep 17 00:00:00 2001 From: Mario Date: Fri, 25 Jan 2013 13:45:50 +1100 Subject: [PATCH] Fix TD monsters delaying for 2 seconds before selecting new target --- qcsrc/server/monsters/lib/monsters.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/server/monsters/lib/monsters.qc b/qcsrc/server/monsters/lib/monsters.qc index 38f41c2db..bbb5119fa 100644 --- a/qcsrc/server/monsters/lib/monsters.qc +++ b/qcsrc/server/monsters/lib/monsters.qc @@ -468,7 +468,7 @@ void monster_move(float runspeed, float walkspeed, float stopspeed, float manim_ if(time >= self.last_trace) { - if(self.monster_movestate == MONSTER_MOVE_WANDER) + if(self.monster_movestate == MONSTER_MOVE_WANDER && self.goalentity.classname != "td_waypoint") self.last_trace = time + 2; else self.last_trace = time + 0.5; -- 2.39.2