From da06374c79a65b2ee34b8413fac80dd29fb64263 Mon Sep 17 00:00:00 2001
From: MirceaKitsune <sonichedgehog_hyperblast00@yahoo.com>
Date: Mon, 2 May 2011 20:00:12 +0300
Subject: [PATCH] Better defaults for the time being

---
 data/defaultVT.cfg | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/data/defaultVT.cfg b/data/defaultVT.cfg
index 8e9c1390..d8d69312 100644
--- a/data/defaultVT.cfg
+++ b/data/defaultVT.cfg
@@ -1551,9 +1551,9 @@ set g_healthsize 100 "Players who are low on health shrink and become smaller, v
 set g_healthsize_movementfactor 0.5 "Amount by which player size affects jumping and running"
 set g_healthsize_exteriorweapon_scalefactor 1 "Amount by which player size resizes the exterior weapon model"
 set g_healthsize_weapon_scalefactor 0.5 "Amount by which player size resizes the view weapon model"
-set g_healthsize_weapon_scalefactor_pos 5 "Amount by which the view model is moved vertically based on player size"
-set g_healthsize_min 25 "Player size may not drop below this amount of health"
-set g_healthsize_max 200 "Player size may not grow past this amount of health"
+set g_healthsize_weapon_scalefactor_pos 4 "Amount by which the view model is moved vertically based on player size"
+set g_healthsize_min 50 "Player size may not drop below this amount of health"
+set g_healthsize_max 150 "Player size may not grow past this amount of health"
 
 // part of an ugly hack for the menu audio sliders to work with the cutsound feature
 seta menu_volume 0.5
-- 
2.39.5