From d9839c768eaa92f99b3505ba96759f38252ac7c9 Mon Sep 17 00:00:00 2001 From: havoc Date: Wed, 27 Aug 2003 13:21:30 +0000 Subject: [PATCH] removed used of PolygonOffset because it caused (extremely minor) visual glitches on the map, and isn't really much help even when using r_drawcollisionbrushes git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3419 d7cf8633-e32d-0410-b094-e92efae38249 --- gl_rsurf.c | 3 --- 1 file changed, 3 deletions(-) diff --git a/gl_rsurf.c b/gl_rsurf.c index 26380c6a..94a5a9a6 100644 --- a/gl_rsurf.c +++ b/gl_rsurf.c @@ -1985,7 +1985,6 @@ void R_Q3BSP_Draw(entity_render_t *ent) model_t *model; qbyte *pvs; static int markframe = 0; - qglEnable(GL_POLYGON_OFFSET_FILL); R_Mesh_Matrix(&ent->matrix); model = ent->model; if (r_drawcollisionbrushes.integer < 2) @@ -2006,12 +2005,10 @@ void R_Q3BSP_Draw(entity_render_t *ent) GL_DepthMask(false); GL_DepthTest(true); R_Mesh_State_Texture(&m); - qglPolygonOffset(1.0f, r_drawcollisionbrushes_polygonoffset.value); for (i = 0;i < model->brushq3.data_thismodel->numbrushes;i++) if (model->brushq3.data_thismodel->firstbrush[i].colbrushf && model->brushq3.data_thismodel->firstbrush[i].colbrushf->numtriangles) R_DrawCollisionBrush(model->brushq3.data_thismodel->firstbrush[i].colbrushf); } - qglDisable(GL_POLYGON_OFFSET_FILL); } /* -- 2.39.2