From d8eb0439f17b0b875c7ab2c7a8e579393b179128 Mon Sep 17 00:00:00 2001 From: Rudolf Polzer Date: Thu, 23 Dec 2010 23:30:19 +0100 Subject: [PATCH] removing WEP_FLAG_NORMAL from the mine layer as it is a bit teamplay specific --- qcsrc/server/w_minelayer.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/server/w_minelayer.qc b/qcsrc/server/w_minelayer.qc index 42c8ec3ec..25998bd58 100644 --- a/qcsrc/server/w_minelayer.qc +++ b/qcsrc/server/w_minelayer.qc @@ -1,5 +1,5 @@ #ifdef REGISTER_WEAPON -REGISTER_WEAPON(MINE_LAYER, w_minelayer, IT_ROCKETS, 4, WEP_FLAG_NORMAL | WEP_TYPE_SPLASH, BOT_PICKUP_RATING_HIGH, "minelayer", "minelayer", "Mine Layer"); +REGISTER_WEAPON(MINE_LAYER, w_minelayer, IT_ROCKETS, 4, WEP_TYPE_SPLASH, BOT_PICKUP_RATING_HIGH, "minelayer", "minelayer", "Mine Layer"); #else #ifdef SVQC void W_Mine_Think (void); -- 2.39.2