From d75b594a0d689ac02b7f955b9ff675055afdf982 Mon Sep 17 00:00:00 2001 From: Samual Lenks Date: Tue, 24 Dec 2013 03:11:47 -0500 Subject: [PATCH] Need advice: Add TODO comment for the gameplayfix cvar --- qcsrc/client/movetypes.qh | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/qcsrc/client/movetypes.qh b/qcsrc/client/movetypes.qh index d33239546..a578e0c91 100644 --- a/qcsrc/client/movetypes.qh +++ b/qcsrc/client/movetypes.qh @@ -13,7 +13,9 @@ .float move_bounce_stopspeed; .float move_nomonsters; // -1 for MOVE_NORMAL, otherwise a MOVE_ constant -float autocvar_sv_gameplayfix_fixedcheckwatertransition; +// TODO: what to do with this? in Xonotic, we always have it enabled anyway +// however, it is a server setting which could in theory be disabled...? +float autocvar_sv_gameplayfix_fixedcheckwatertransition; void Movetype_Physics_MatchTicrate(float tr, float sloppy); void Movetype_Physics_MatchServer(float sloppy); -- 2.39.2