From d6527fb05f5b913353501723928070ff37c8d153 Mon Sep 17 00:00:00 2001 From: Mirio Date: Mon, 15 Apr 2019 14:19:17 +0000 Subject: [PATCH] Change Laser to Blaster and fix few cvar names --- scripts/entities.ent | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/scripts/entities.ent b/scripts/entities.ent index e3e4e131..8b390327 100644 --- a/scripts/entities.ent +++ b/scripts/entities.ent @@ -1426,9 +1426,9 @@ the Hagar modeldisabled="models/weapons/g_hagar.md3" - -the Laser. Note that unless you use - settemp_for_type all g_start_weapon_laser 0 + +the Blaster. Note that unless you use + settemp_for_type all g_balance_blaster_weaponstart 0 in your mapinfo file, everyone will already spawn with one, making this pickup useless. -------- KEYS -------- time till it respawns (default: 15) @@ -1473,7 +1473,7 @@ modeldisabled="models/weapons/g_rl.md3" the Shotgun. Note that unless you use - settemp_for_type all g_start_weapon_shotgun 0 + settemp_for_type all g_balance_shotgun_weaponstart 0 in your mapinfo file, everyone will already spawn with one, making this pickup useless. -------- KEYS -------- initial shells of the weapon (if unset, g_pickup_shells is used) @@ -1736,7 +1736,7 @@ For the number fields, not specifying a value means not changing it. To clear ar You may want to target this by a race checkpoint, a teleporter, or a trigger_multiple with ALLENTS set (so it removes weapons thrown through the field to avoid getting a weapon through it). -------- KEYS -------- used to trigger this -space separated list of items (either weapon short names (like in g_start_weapon_* cvars), or item short names "unlimited_ammo", "unlimited_weapon_ammo", "unlimited_superweapons", "invincible", "strength", "jetpack" and "fuel_regen") +space separated list of items (either weapon short names or item short names "unlimited_ammo", "unlimited_weapon_ammo", "unlimited_superweapons", "invincible", "strength", "jetpack" and "fuel_regen") message to print amount of shells amount of bullets -- 2.39.2