From d4f3f2c4819faf5f97d285c9520a80a25932dd32 Mon Sep 17 00:00:00 2001 From: Mario Date: Sun, 26 May 2013 22:07:58 +1000 Subject: [PATCH] Add some checks to prevent players throwing nades instantly after re-spawning --- qcsrc/server/mutators/mutator_riflearena.qc | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/qcsrc/server/mutators/mutator_riflearena.qc b/qcsrc/server/mutators/mutator_riflearena.qc index 841e76dbf..b9af80509 100644 --- a/qcsrc/server/mutators/mutator_riflearena.qc +++ b/qcsrc/server/mutators/mutator_riflearena.qc @@ -9,6 +9,12 @@ float ra_CanThrowNade() if(gameover) return FALSE; + if(self.deadflag) + return FALSE; + + if not(IS_PLAYER(self)) + return FALSE; + if not(autocvar_g_riflearena_nades) return FALSE; -- 2.39.2