From d38b46c83edc12710082d43ae303a4bbbd2d9486 Mon Sep 17 00:00:00 2001 From: havoc Date: Sun, 8 Nov 2015 19:18:33 +0000 Subject: [PATCH] Fix a type issue where SDL_GLContext * was being used instead of SDL_GLContext, this did no harm as the variable is never used... git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12229 d7cf8633-e32d-0410-b094-e92efae38249 --- vid_sdl.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/vid_sdl.c b/vid_sdl.c index 03af6eaf..a6edf127 100644 --- a/vid_sdl.c +++ b/vid_sdl.c @@ -87,7 +87,7 @@ static int video_bpp; static SDL_Surface *screen; static int video_flags; #else -static SDL_GLContext *context; +static SDL_GLContext context; static SDL_Window *window; static int window_flags; #endif -- 2.39.2