From d259bf508914bfb00918e7f34e35de0dde6c867a Mon Sep 17 00:00:00 2001 From: Mario Date: Sat, 14 Mar 2015 06:17:27 +1100 Subject: [PATCH] Negate fall damage while carrying jump buff --- qcsrc/server/mutators/mutator_buffs.qc | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/qcsrc/server/mutators/mutator_buffs.qc b/qcsrc/server/mutators/mutator_buffs.qc index 5d16d94d7..a704b7284 100644 --- a/qcsrc/server/mutators/mutator_buffs.qc +++ b/qcsrc/server/mutators/mutator_buffs.qc @@ -418,6 +418,10 @@ MUTATOR_HOOKFUNCTION(buffs_PlayerDamage_Calculate) if(random() <= autocvar_g_buffs_medic_survive_chance) frag_damage = max(5, frag_target.health - autocvar_g_buffs_medic_survive_health); + if(frag_target.buffs & BUFF_JUMP) + if(frag_deathtype == DEATH_FALL) + frag_damage = 0; + if(frag_target.buffs & BUFF_VENGEANCE) if(frag_attacker) if(frag_attacker != frag_target) -- 2.39.2