From d250c7f493e13118451cc19005720f294cc5103d Mon Sep 17 00:00:00 2001 From: havoc Date: Wed, 1 Apr 2009 14:10:38 +0000 Subject: [PATCH] fix messed up r_hdr bloom rendering (wasn't setting view dimensions) git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@8839 d7cf8633-e32d-0410-b094-e92efae38249 --- gl_rmain.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/gl_rmain.c b/gl_rmain.c index 5bf78225..a3b2ae8d 100644 --- a/gl_rmain.c +++ b/gl_rmain.c @@ -3524,6 +3524,8 @@ void R_HDR_RenderBloomTexture(void) r_refdef.view.showdebug = false; r_refdef.view.colorscale *= r_bloom_colorscale.value / bound(1, r_hdr_range.value, 16); + R_ResetViewRendering3D(); + R_ClearScreen(r_refdef.fogenabled); if (r_timereport_active) R_TimeReport("HDRclear"); -- 2.39.2